Read this first - CRI ADX LE SDK for Unity

1. Purpose-specific implementation guides


 This SDK contains several documents. We will introduce where you should start reading depending on your purpose.

(1) People who want to know what ADX can do

 Please see "Introduction to the CRIWARE Unity Plug-in" in the plugin manual published on the web.
 This manual also contains descriptions of features (mainly movie playback) that are not included in the ADXLE version of the CRIWARE Unity Plugin.

(2) People who want to incorporate ADX into their programs

 Please see "How to use CRIWARE Unity Plug-in" in the plugin manual.
 For specific usage, please see "CRI Atom Component" or "CRI ADX Sample" .

(3) People who want to create sound data using ADX

 For details on how to use the tool, please see the Tool Manual .

2. SDK documentation


(1) Change log

  CRI ADX LE SDK for Unity
  SDK Change log This is a summary of all changes to the SDK.

(2) Licence-related

  License Agreement
  User License Agreement for "CRI ADX LE" This is the license agreement for those who develop using CRI ADX LE. It describes the conditions for free use.
  License agreement for application bundle This is the license agreement to be included with applications that use CRI ADX LE (or to be included on distribution sites).



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