%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2058664636749640824
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e5d17a21594effb4e9591490b009e7aa, type: 3}
  m_Name: BundledAssetGroupSchema
  m_EditorClassIdentifier: 
  m_Group: {fileID: 0}
  m_Compression: 1
  m_IncludeInBuild: 1
  m_BundledAssetProviderType:
    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider
  m_ForceUniqueProvider: 0
  m_UseAssetBundleCache: 1
  m_UseAssetBundleCrc: 1
  m_Timeout: 0
  m_ChunkedTransfer: 0
  m_RedirectLimit: -1
  m_RetryCount: 0
  m_BuildPath:
    m_Id: 
  m_LoadPath:
    m_Id: 
  m_BundleMode: 0
  m_AssetBundleProviderType:
    m_AssemblyName: Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    m_ClassName: UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider
  m_BundleNaming: 0
--- !u!114 &-1571320678930725548
MonoBehaviour:
  m_ObjectHideFlags: 1
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5834b5087d578d24c926ce20cd31e6d6, type: 3}
  m_Name: ContentUpdateGroupSchema
  m_EditorClassIdentifier: 
  m_Group: {fileID: 0}
  m_StaticContent: 0
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 1a3c5d64ac83548c09dd1678b9f6f1cd, type: 3}
  m_Name: Packed Assets
  m_EditorClassIdentifier: 
  m_SchemaObjects:
  - {fileID: -2058664636749640824}
  - {fileID: -1571320678930725548}
  m_Description: Pack assets into asset bundles.
  m_Settings: {fileID: 11400000, guid: d2d0504cd90a5487992bf04cada6ed81, type: 2}
