| Read this first - CRI ADX LE SDK for Unity
# 1. Purpose-specific implementation guides This SDK contains several documents. We will introduce where you should start reading depending on your purpose. ### (1) People who want to know what ADX can do Please see "Introduction to the CRIWARE Unity Plug-in" in the plugin manual published on the web. This manual also contains descriptions of features (mainly movie playback) that are not included in the ADXLE version of the CRIWARE Unity Plugin. ### (2) People who want to incorporate ADX into their programs Please see "How to use CRIWARE Unity Plug-in" in the plugin manual. For specific usage, please see "CRI Atom Component" or "CRI ADX Sample" . ### (3) People who want to create sound data using ADX For details on how to use the tool, please see the Tool Manual . # 2. SDK documentation #### (1) Change log
| CRI ADX LE SDK for Unity
| SDK Change log | This is a summary of all changes to the SDK.
#### (2) Licence-related
| License Agreement
| User License Agreement for "CRI ADX LE" | This is the license agreement for those who develop using CRI ADX LE. It describes the conditions for free use.
| License agreement for application bundle | This is the license agreement to be included with applications that use CRI ADX LE (or to be included on distribution sites).
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