Games with switching characters, weapons, and scenes

Divide by object

By dividing the elements required for a scene, such as the characters that appear and the weapons that are used, into multiple cue sheets, you can use resources efficiently.

craftv2_tips_divide_cuesheet3.png

Divide by scene

It is also effective to divide the cue sheets by scene. For example, by dividing by scenes such as the title, main game, and ending, you can perform the loading process as shown in the figure below.

craftv2_tips_divide_cuesheet1.png