Building Projects with the CRI Atom Craft command line version

This section describes how to build projects with the CRI Atom Craft command line.

Features

Project files can be built without using the GUI tool

Project files created with CRI Atom Craft can be built from the command line interface (Windows) or terminal (macOS).
A CueSheet, target and language can be specified as parameters.
By using commas as separators, multiple targets, languages, and CueSheets can be specified.
This command line version is useful to automate the build process.

Data can be added without using the GUI tool

By using the import function, can create and build data without using the GUI tool.

Build Target

Mac

Specify the executable file directly in the app.

CriAtomCraft.app/Contents/MaOS/CriAtomCraft

Windows (command line)

The executable file is different from the GUI tool.

CriAtomCraftC.exe
Note
In Ver.3.43.06 and below, the executable file is the same as the GUI tool(CriAtomCraft.exe).

Basic operation example

Here are some examples of how to combine the arguments.

Display Help

Mac:

/Applications/CRIWARE/CRI\ ADX2/Tools\ Ver.3.xx/CriAtomCraft.app/Contents/MacOS/CriAtomCraft test.atmcproject - h

Windows:

C:\cri\tools\ADX2\ver.3\CriAtomCraftC.exe test.atmcproject -h

To build game audio data

Project load, Work Unit load, CueSheet designation, Build.

a.atmcproject -workunit WorkUnit_0 -cuesheet CueSheet_0

To import and save data in the project

Project load, CueSheet CSV designation, Save designation, No build.

a.atmcproject -importCuesheetCsv "/path/to/a.csv","WorkUnit_0/CueSheetFolder" -saveProject -nobuild

Open window to check the action

Use this for debug.

-noclose

Use option to display logs in the Window.

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