:
pool_config.num_voices = SMP_MAX_STREAMS;
pool_config.player_config.streaming_flag = CRI_TRUE;
:
:
for (i = 0; i < SMP_MAX_STREAMS; i++) {
:
}
:
CriAtomPlayerHn criAtomExVoicePool_GetPlayerHandle(CriAtomExVoicePoolHn pool, CriSint32 index)
プレーヤーハンドルの取得
#define criAtomExVoicePool_SetDefaultConfigForStandardVoicePool(p_config)
標準ボイスプール作成用コンフィグ構造体にデフォルト値をセット
Definition: cri_le_atom_ex.h:567
CriAtomExVoicePoolHn criAtomExVoicePool_AllocateStandardVoicePool(const CriAtomExStandardVoicePoolConfig *config, void *work, CriSint32 work_size)
標準ボイスプールの作成
CriSint32 criAtomPlayer_GetInputBufferRemainSize(CriAtomPlayerHn player)
入力バッファー内データ残量の取得
CriAtomPlayerStatus criAtomPlayer_GetStatus(CriAtomPlayerHn player)
ステータスの取得