CRI ADX  Last Updated: 2024-07-17 10:47 p
List of Functions and Implementation Statuses
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Category Function Implementation Status
Single sound playback Playback start Yes
Single sound playback Playback stop Yes
Single sound playback Pause Yes
Single sound playback File playback Yes
Single sound playback Memory playback Yes
Single sound playback Loop playback Yes
Single sound playback Seek playback Yes
Single sound playback Phrase control (block playback) Yes
Single sound playback Game state Yes
Single sound playback Playback probability Yes
Single sound playback Multi-stream playback Yes
Single sound playback Multi-channel playback Yes
Single sound playback Multi-track playback Yes
Multiple sound playback Virtual voice (virtual sound source) Yes
Multiple sound playback Analog synth No
Basic parameters Volume Yes
Basic parameters Pan pot Yes
Basic parameters Pitch Yes
Basic parameters Envelope Yes
Basic parameters Biquad filter Yes
Basic parameters Band pass filter Yes
Basic parameters Com filter No
Effects I3DL2 Reverb Yes
Effects I3DL2 Reverb Ver.2 Yes
Effects Monophonic reverb No
Effects Impulse response reverb Partial (Experimental stage)
Effects Echo Yes
Effects Delay Yes
Effects Multitap Delay Yes
Effects Compressor Yes
Effects Limitter Yes
Effects Distortion Yes
Effects Chorus Yes
Effects Flanger Yes
Effects Equalizer Yes
Effects Surrounder Yes
Effects Matrix Yes
Effects Phaser Yes
Effects BitCrusher Yes
Effects Headphone virtual surround Yes
Effects Pitch shifter Yes
Effects Time stretch Yes
Parameter control AISAC (Interactive control) Yes
Parameter control Auto modulation Partial (Only in the beginning of playback)
Parameter control Parameter palette Yes
3D positioning Source Yes
3D positioning Listener Yes
3D positioning Multiple listner No
3D positioning Angle AISAC Yes
3D positioning Transceiver Yes
Control on the time axis Seamless concatenation playback Yes
Control on the time axis Adaptive music Yes (block playback)
Control on the time axis Cross-fading Yes
Information acquisition Event notification Yes
Information acquisition Playback time Yes
Information acquisition Loop data or not Yes
Sound group control User data Yes
Sound group control Category (e.g., ducking) Yes (REACT is used)
Sound group control Voice limit Yes
Mixing control Routing Yes
Compression format ADX Yes
Compression format AHX NG (only library is supported to keep the compatibility)
Compression format HCA Yes
Compression format HCA-MX Yes
Compression format ogg No
Compression format MP3 No
Compression format AAC No
Non-compression format WAVE Yes
Non-compression format AIFF Yes
Buffer management D-BAS Yes
Complex Polyphonic Yes
Complex Random Yes
Complex Random No Repeat Yes
Complex Sequential Yes
Complex Shuffle Yes
Complex Random probability Yes
Complex Play gate Yes
Sequence Playback start Yes
Sequence Playback stop Yes
Sequence Pause Yes
Sequence Loop Yes
Sequence Track automation Yes
Debug assistance (Tool side) Command log acquisition Partial (Supported only in playback control)
Debug assistance (Tool side) Level meter Yes
Debug assistance (Tool side) CPU load display Yes
Debug assistance (Tool side) Memory usage calculation Yes
Debug assistance (Tool side) Target preview Partial (Preview on the tool)
Debug assistance (Tool side) In-game preview Yes
Debug assistance (Tool side) Profiler Yes
Others Down mix Yes
Others Load CRI Audio project Partial (To be added)
Others ProTools/Logic support Partial (Experimental stage)
Others User PCM output Yes
Others SonicSYNC Yes
Spatial Audio Channel based audio Yes
Spatial Audio Ambisonics Playback Yes
Spatial Audio Object-based Audio Yes
Spatial Audio Object-based Audio(YAMAHA Sound xR) Yes
Spatial Audio Object-based Audio(hardware) Yes
Category Function Implementation Status
Single sound playback Playback start Yes
Single sound playback Playback stop Yes
Single sound playback Pause Yes
Single sound playback File playback Yes
Single sound playback Memory playback Yes
Single sound playback Loop playback Yes
Single sound playback Seek playback Yes
Single sound playback Phrase control (block playback) Yes
Single sound playback Game state Yes
Single sound playback Playback probability Yes
Single sound playback Multi-stream playback Yes
Single sound playback Multi-channel playback Yes
Single sound playback Multi-track playback Yes
Multiple sound playback Virtual voice (virtual sound source) Yes
Multiple sound playback Analog synth No
Basic parameters Volume Yes
Basic parameters Pan pot Yes
Basic parameters Pitch Yes
Basic parameters Envelope Yes
Basic parameters Biquad filter Yes
Basic parameters Band pass filter Yes
Basic parameters Com filter No
Effects I3DL2 Reverb Yes
Effects I3DL2 Reverb Ver.2 Yes
Effects Monophonic reverb No
Effects Impulse response reverb Partial (Experimental stage)
Effects Echo Yes
Effects Delay Yes
Effects Multitap Delay Yes
Effects Compressor Yes
Effects Limitter Yes
Effects Distortion Yes
Effects Chorus Yes
Effects Flanger Yes
Effects Equalizer Yes
Effects Surrounder Yes
Effects Matrix Yes
Effects Phaser Yes
Effects BitCrusher Yes
Effects Headphone virtual surround Yes
Effects Pitch shifter Yes
Effects Time stretch Yes
Parameter control AISAC (Interactive control) Yes
Parameter control Auto modulation Partial (Only in the beginning of playback)
Parameter control Parameter palette Yes
3D positioning Source Yes
3D positioning Listener Yes
3D positioning Multiple listner No
3D positioning Angle AISAC Yes
3D positioning Transceiver Yes
Control on the time axis Seamless concatenation playback Yes
Control on the time axis Adaptive music Yes (block playback)
Control on the time axis Cross-fading Yes
Information acquisition Event notification Yes
Information acquisition Playback time Yes
Information acquisition Loop data or not Yes
Sound group control User data Yes
Sound group control Category (e.g., ducking) Yes (REACT is used)
Sound group control Voice limit Yes
Mixing control Routing Yes
Compression format ADX Yes
Compression format AHX NG (only library is supported to keep the compatibility)
Compression format HCA Yes
Compression format HCA-MX Yes
Compression format ogg No
Compression format MP3 No
Compression format AAC No
Non-compression format WAVE Yes
Non-compression format AIFF Yes
Buffer management D-BAS Yes
Complex Polyphonic Yes
Complex Random Yes
Complex Random No Repeat Yes
Complex Sequential Yes
Complex Shuffle Yes
Complex Random probability Yes
Complex Play gate Yes
Sequence Playback start Yes
Sequence Playback stop Yes
Sequence Pause Yes
Sequence Loop Yes
Sequence Track automation Yes
Debug assistance (Tool side) Command log acquisition Partial (Supported only in playback control)
Debug assistance (Tool side) Level meter Yes
Debug assistance (Tool side) CPU load display Yes
Debug assistance (Tool side) Memory usage calculation Yes
Debug assistance (Tool side) Target preview Partial (Preview on the tool)
Debug assistance (Tool side) In-game preview Yes
Debug assistance (Tool side) Profiler Yes
Others Down mix Yes
Others Load CRI Audio project Partial (To be added)
Others ProTools/Logic support Partial (Experimental stage)
Others User PCM output Yes
Others SonicSYNC No
Spatial Audio Channel based audio Yes
Spatial Audio Ambisonics Playback Yes
Spatial Audio Object-based Audio Yes
Spatial Audio Object-based Audio(YAMAHA Sound xR) Yes
Spatial Audio Object-based Audio(hardware) No