CRI ADX  Last Updated: 2024-07-17 10:47 p
Creating Data
Creating In-game Preview Binary
In order to perform in-game preview, application have to load an ACF file and an ACBACF file for in-game preview.
The ACF file and ACB file for in-game preview are created in the "inGamePreview" directory in the output directory by turning on the [Output In-Game Preview Binary] check box in the build setting dialog displayed when creating ACB in CRI Atom Craft.

Binary for In-game Preview
Binary for in-game preview differs from the normal binary in the following way since it handles data update by CRI Atom Craft.
  1. It contains default value parameters.
  2. It contains unique ID for searching for the data.
  3. It is created in limit size in order to allow for resizing.
    For description about each items in CRI Atom Craft, see Real-time Authoring Using In-Game Preview .<br