CRI ADX  Last Updated: 2024-07-17 10:47 p
Performing In-game Preview
Starting the In-game Preview
Since the application acts as the server and CRI Atom Craft acts as the client in the communication in in-game preview, you must perform the following steps for invocation and connection.
  1. Initialize the in-game function within the application.
  2. Connect to the communication module in the game by pressing the [F10] key in CRI Atom Craft to start the in-game function.
    When the communication is established, preview window opens.

Setting up the destination of the connection
Select the [Properties] command on the [Tool] menu to open the [Properties] window.
Select the [PC] tab to set the IP address of the destination PC.
Finishing the In-game Preview
In-game preview can be finished in one of the following methods.
  1. Stopping the in-game function in the application.
  2. Disabling the connection using the [Ctrl+F10] key in CRI Atom Craft. Or, click the [Disconnect] button on the preview window.

Updating Data During In-game Preview
CueSheet used in the in-game preview is listed in the preview window.
If the contents of the CueSheet currently displayed are changed, modification is partially sent and applied to the game when the modification is the simple modification of the parameters without incurring the change in size. In this case, the sound currently being played back is not stopped and the parameters are changed in real time.
When the modification incurs change in data size, entire ACB must be updated. In this case, the check mark for the connection item in the preview window disappears, and the subsequent update process of ACB including partial update is no longer performed. To update entire ACB, click the connection item on the preview window. The sound being played back is stopped during entire update.
In addition, in the current in-game preview function, preview function cannot be used on the PC during in-game preview. This function will be fixed in the future version.

What Is Not Possible in In-game Preview
Following function is not supported in in-game preview.
  1. Adding/removing waveform for stream.
  2. Editing waveform for stream.
    When such an editing task is performed, please update the ACB file itself again which is loaded by the application.