CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Atom::FAtomPlayer メンバ一覧

継承メンバを含む Atom::FAtomPlayer の全メンバ一覧です。

AtomRuntimeFAtomSourceprotected
bIsInitializedFAtomSourceprotected
bIsLoadingResourceAtom::FAtomPlayerprotected
bIsManuallyPausedFAtomSourceprotected
bIsPausedFAtomSourceprotected
bIsPausedByGameFAtomSourceprotected
bIsPlayingFAtomSourceprotected
bIsPrepareFailedAtom::FAtomPlayerprotected
bIsPreparingForInitAtom::FAtomPlayerprotected
bIsPreparingPlayerAtom::FAtomPlayerprotected
bIsPreviewSoundFAtomSourceprotected
bIsStoppingAtom::FAtomPlayerprotected
bIsVirtualFAtomSourceprotected
CreatePlayerTaskAtom::FAtomPlayerprotected
Describe(bool bUseLongName) overrideAtom::FAtomPlayerinlinevirtual
FAtomActiveSoundFAtomSourceprotected
FAtomPlayer(FAtomRuntime *InAtomRuntime)Atom::FAtomPlayer
FAtomRuntimeFAtomSourceprotected
FAtomSource(FAtomRuntime *InAtomRuntime)FAtomSourceinline
FreeResources()Atom::FAtomPlayerprotected
GetChannelLocations(FVector &Left, FVector &Right) constFAtomSource
GetDebugVolume(const float InVolume)FAtomSourceprotected
GetEnvelopeValue() constFAtomSourceinlinevirtual
GetNativeHandle() const overrideAtom::FAtomPlayerinlinevirtual
GetPlaybackInstance() constFAtomSourceinline
GetPlaybackPercent() constFAtomSourcevirtual
GetSpatializationParams()FAtomSource
GetWaveInfo() constFAtomSourceinline
HandleNativePlayerOnPcmDecode(CriAtomPcmFormat Format, CriSint32 NumChannels, CriSint32 NumSamples, void *Data[])Atom::FAtomPlayer
HPFFrequencyFAtomSourceprotected
Init(FAtomPlaybackInstance *InPlaybackInstance) overrideAtom::FAtomPlayervirtual
InitCommon()FAtomSourceprotected
IsFinished() overrideAtom::FAtomPlayervirtual
IsGameOnly() constFAtomSource
IsInitialized() constFAtomSourceinlinevirtual
IsPaused() constFAtomSourceinline
IsPausedByGame() constFAtomSourceinline
IsPausedManually() constFAtomSourceinline
IsPlaybackFinished()Atom::FAtomPlayerprotected
IsPlaying() constFAtomSourceinline
IsPreparedToInit() overrideAtom::FAtomPlayervirtual
IsStopping() overrideAtom::FAtomPlayervirtual
IsVoiceSource() const overrideAtom::FAtomPlayerinlinevirtual
LastHeardUpdateFAtomSourceprotected
LastHPFFrequencyFAtomSourceprotected
LastLPFFrequencyFAtomSourceprotected
LastUpdateFAtomSourceprotected
LeftChannelSourceLocationFAtomSourceprotected
LPFFrequencyFAtomSourceprotected
NotifyPlaybackData()FAtomSource
NumFramesPlayedFAtomSourceprotected
NumTotalFramesFAtomSourceprotected
Pause() overrideAtom::FAtomPlayervirtual
PitchFAtomSourceprotected
Play() overrideAtom::FAtomPlayervirtual
PlaybackInstanceFAtomSourceprotected
PlaybackTimeFAtomSourceprotected
PlayerAtom::FAtomPlayerprotected
PrepareForInitialization(FAtomPlaybackInstance *InPlaybackInstance) overrideAtom::FAtomPlayervirtual
RightChannelSourceLocationFAtomSourceprotected
SetFilterFrequency()FAtomSource
SetPauseByGame(bool bInIsPauseByGame)FAtomSource
SetPauseManually(bool bInIsPauseManually)FAtomSource
SetVirtual()FAtomSourceinline
StartFrameFAtomSourceprotected
StatusAtom::FAtomPlayerprotected
Stop() overrideAtom::FAtomPlayervirtual
StopNow() overrideAtom::FAtomPlayervirtual
TickCountFAtomSourceprotected
Update() overrideAtom::FAtomPlayervirtual
UpdateCommon()FAtomSourceprotected
UpdatePause()FAtomSourceprotected
UpdateStereoEmitterPositions()FAtomSource
UpdateVolume()Atom::FAtomPlayerprotected
WaveInfoFAtomSourceprotected
~FAtomPlayer()Atom::FAtomPlayer
~FAtomSource()=0FAtomSourcepure virtual