CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Atom::FAtomPlayer メンバ一覧
継承メンバを含む
Atom::FAtomPlayer
の全メンバ一覧です。
AtomRuntime
FAtomSource
protected
bIsInitialized
FAtomSource
protected
bIsLoadingResource
Atom::FAtomPlayer
protected
bIsManuallyPaused
FAtomSource
protected
bIsPaused
FAtomSource
protected
bIsPausedByGame
FAtomSource
protected
bIsPlaying
FAtomSource
protected
bIsPrepareFailed
Atom::FAtomPlayer
protected
bIsPreparingForInit
Atom::FAtomPlayer
protected
bIsPreparingPlayer
Atom::FAtomPlayer
protected
bIsPreviewSound
FAtomSource
protected
bIsStopping
Atom::FAtomPlayer
protected
bIsVirtual
FAtomSource
protected
CreatePlayerTask
Atom::FAtomPlayer
protected
Describe
(bool bUseLongName) override
Atom::FAtomPlayer
inline
virtual
FAtomActiveSound
FAtomSource
protected
FAtomPlayer
(FAtomRuntime *InAtomRuntime)
Atom::FAtomPlayer
FAtomRuntime
FAtomSource
protected
FAtomSource
(FAtomRuntime *InAtomRuntime)
FAtomSource
inline
FreeResources
()
Atom::FAtomPlayer
protected
GetChannelLocations
(FVector &Left, FVector &Right) const
FAtomSource
GetDebugVolume
(const float InVolume)
FAtomSource
protected
GetEnvelopeValue
() const
FAtomSource
inline
virtual
GetNativeHandle
() const override
Atom::FAtomPlayer
inline
virtual
GetPlaybackInstance
() const
FAtomSource
inline
GetPlaybackPercent
() const
FAtomSource
virtual
GetSpatializationParams
()
FAtomSource
GetWaveInfo
() const
FAtomSource
inline
HandleNativePlayerOnPcmDecode
(CriAtomPcmFormat Format, CriSint32 NumChannels, CriSint32 NumSamples, void *Data[])
Atom::FAtomPlayer
HPFFrequency
FAtomSource
protected
Init
(FAtomPlaybackInstance *InPlaybackInstance) override
Atom::FAtomPlayer
virtual
InitCommon
()
FAtomSource
protected
IsFinished
() override
Atom::FAtomPlayer
virtual
IsGameOnly
() const
FAtomSource
IsInitialized
() const
FAtomSource
inline
virtual
IsPaused
() const
FAtomSource
inline
IsPausedByGame
() const
FAtomSource
inline
IsPausedManually
() const
FAtomSource
inline
IsPlaybackFinished
()
Atom::FAtomPlayer
protected
IsPlaying
() const
FAtomSource
inline
IsPreparedToInit
() override
Atom::FAtomPlayer
virtual
IsStopping
() override
Atom::FAtomPlayer
virtual
IsVoiceSource
() const override
Atom::FAtomPlayer
inline
virtual
LastHeardUpdate
FAtomSource
protected
LastHPFFrequency
FAtomSource
protected
LastLPFFrequency
FAtomSource
protected
LastUpdate
FAtomSource
protected
LeftChannelSourceLocation
FAtomSource
protected
LPFFrequency
FAtomSource
protected
NotifyPlaybackData
()
FAtomSource
NumFramesPlayed
FAtomSource
protected
NumTotalFrames
FAtomSource
protected
Pause
() override
Atom::FAtomPlayer
virtual
Pitch
FAtomSource
protected
Play
() override
Atom::FAtomPlayer
virtual
PlaybackInstance
FAtomSource
protected
PlaybackTime
FAtomSource
protected
Player
Atom::FAtomPlayer
protected
PrepareForInitialization
(FAtomPlaybackInstance *InPlaybackInstance) override
Atom::FAtomPlayer
virtual
RightChannelSourceLocation
FAtomSource
protected
SetFilterFrequency
()
FAtomSource
SetPauseByGame
(bool bInIsPauseByGame)
FAtomSource
SetPauseManually
(bool bInIsPauseManually)
FAtomSource
SetVirtual
()
FAtomSource
inline
StartFrame
FAtomSource
protected
Status
Atom::FAtomPlayer
protected
Stop
() override
Atom::FAtomPlayer
virtual
StopNow
() override
Atom::FAtomPlayer
virtual
TickCount
FAtomSource
protected
Update
() override
Atom::FAtomPlayer
virtual
UpdateCommon
()
FAtomSource
protected
UpdatePause
()
FAtomSource
protected
UpdateStereoEmitterPositions
()
FAtomSource
UpdateVolume
()
Atom::FAtomPlayer
protected
WaveInfo
FAtomSource
protected
~FAtomPlayer
()
Atom::FAtomPlayer
~FAtomSource
()=0
FAtomSource
pure virtual
構築:
1.16.0