CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomRuntimeAndroid メンバ一覧

継承メンバを含む FAtomRuntimeAndroid の全メンバ一覧です。

Activate(bool bFadeIn=false)FAtomRuntime
ActivePlaybackInstancesFAtomRuntimeprivate
ActiveSoundsFAtomRuntimeprivate
AddAtomAsrRack(FCriAtomExAsrRackId &&AsrRack, const UAtomRackBase &InAtomRack)FAtomRuntimeprotected
AddAtomVoicePool(FCriAtomVoicePoolPtr &&VoicePool, EAtomVoicePoolCodecType CodecType, EAtomVoicePoolStreamingType StreamingType, int32 NumChannels, int32 SamplingRate, FName Name=NAME_None)FAtomRuntimeprotected
AddEnvelopeFollowerDelegate(UAtomBus *InBus, const FOnAtomBusEnvelopeBP &OnAtomBusEnvelopeBP)FAtomRuntime
AddLevelMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackLevelMeterMeasureBP &OnAtomRackLevelMeterMeasureBP)FAtomRuntime
AddLoudnessMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackLoudnessMeterMeasureBP &OnAtomRackTruePeakMeterMeasureBP)FAtomRuntime
AddNewActiveSound(const FAtomActiveSound &ActiveSound, const TArray< FAtomAisacParameter > *InDefaultParams=nullptr, const FString *EventLogID=nullptr)FAtomRuntime
AddNewActiveSound(TSharedRef< FAtomActiveSound > ActiveSound, TArray< FAtomAisacParameter > &&InDefaultParams, const FString *EventLogID=nullptr)FAtomRuntime
AddNewActiveSound(const FAtomActiveSound &ActiveSound, TArray< FAtomAisacParameter > &&InDefaultParams)FAtomRuntime
AddNewActiveSoundInternal(TSharedRef< FAtomActiveSound > InActiveSound, TArray< FAtomAisacParameter > &&InDefaultParams, FAtomVirtualLoop *InVirtualLoopToRetrigger=nullptr)FAtomRuntimeprotected
AddNewActiveSoundInternal(const FAtomActiveSound &InActiveSound, TArray< FAtomAisacParameter > &&InDefaultParams, FAtomVirtualLoop *InVirtualLoopToRetrigger=nullptr)FAtomRuntimeprotected
AddPatchForSubmix(uint32 InObjectId, float InPatchGain)FAtomRuntime
AddPerformanceMonitorDelegate(UAtomRackBase *InRack, const FOnAtomRackPerformanceMonitorResultBP &OnAtomRackPerformanceMonitorResultBP)FAtomRuntime
AddReferencedObjects(FReferenceCollector &Collector)FAtomRuntime
AddRenderedSamplesDelegate(UAtomRackBase *InRack, const FOnAtomRackRenderedSamplesBP &OnAtomRackRenderedSamplesBP)FAtomRuntime
AddSoundToStop(FAtomActiveSound *SoundToStop)FAtomRuntime
AddSpectralAnalysisDelegate(UAtomBus *InBus, const FAtomSoundSpectrumAnalyzerDelegateSettings &InDelegateSettings, const FOnAtomBusSpectralAnalysisBP &OnAtomBusSpectralAnalysisBP)FAtomRuntime
AddTruePeakMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackTruePeakMeterMeasureBP &OnAtomRackTruePeakMeterMeasureBP)FAtomRuntime
AddUserAtomVoicePool(FName Name, const FAtomVoicesSettings &VoiceSettings, EAtomVoicePoolCodecType CodecType=EAtomVoicePoolCodecType::Standard, EAtomVoicePoolStreamingType StreamingType=EAtomVoicePoolStreamingType::Mixed)FAtomRuntime
AddVirtualLoop(const FAtomVirtualLoop &InVirtualLoop)FAtomRuntime
AddVirtualLoopFromMixer(const FAtomVirtualLoop &InVirtualLoop)FAtomRuntimeprotected
AddVirtualLoopInternal(const FAtomVirtualLoop &InVirtualLoop)FAtomRuntimeprotected
ApplyInteriorSettings(FAtomActiveSound &ActiveSound, FAtomSoundParseParameters &ParseParams) constFAtomRuntime
AsrRacksFAtomRuntimeprotected
AsrRacksCSFAtomRuntimemutableprotected
AtomClockFAtomRuntimeprivate
AtomComponentIDToActiveSoundMapFAtomRuntimeprivate
AtomComponentIDToCanHaveMultipleActiveSoundsMapFAtomRuntimeprivate
AtomConfigFAtomRuntimeprivate
AtomServerThreadIDFAtomRuntimemutableprotected
AttachAisacPatchToCategory(const FAtomCategory &Category, const UAtomAisacPatch *AisacPatch)FAtomRuntime
AudioRenderCritSecFAtomRuntimeprivate
AudioRenderThreadCommand(TFunction< void()> Command)FAtomRuntime
bAllowCenterChannel3DPanningFAtomRuntimeprivate
bAtomMixerInterfaceEnabledFAtomRuntimeprivate
bGameWasTickingFAtomRuntimeprivate
bHRTFDisabledFAtomRuntimeprivate
bHRTFDisabled_OnGameThreadFAtomRuntimeprivate
bHRTFEnabledForAllFAtomRuntimeprivate
bHRTFEnabledForAll_OnGameThreadFAtomRuntimeprivate
bIsAtomLibraryInitializedFAtomRuntimeprivate
bIsInitializedFAtomRuntimeprivate
bIsMasterRackInitializedFAtomRuntimeprivate
bIsRuntimeMutedFAtomRuntimeprivate
bManaRuntimeInterfaceEnabledFAtomRuntimeprivate
bSourceDataOverrideInterfaceEnabledFAtomRuntimeprivate
bSuspendedFAtomRuntimeAndroidprivate
bUseAttenuationForNonGameWorldsFAtomRuntimeprivate
BusEffectsToUpdateFAtomRuntimeprotected
bUseMixerVoiceManagementFAtomRuntimeprivate
bUseUnrealSoundRendererFAtomRuntimeprivate
CacheChannelMap(const int32 NumSourceChannels, const int32 NumOutputChannels, const bool bIsCenterChannelOnly)FAtomRuntimeprivate
CanHaveMultipleActiveSounds(uint64 AtomComponentID) constFAtomRuntime
CheckAtomThread() constFAtomRuntime
CheckAudioRenderingThread() constFAtomRuntime
ClampPitch(float InPitchScale) constFAtomRuntime
ClearListenerAttenuationOverride(int32 ListenerIndex)FAtomRuntime
CommandQueueFAtomRuntimeprotected
ConcurrencyManagerFAtomRuntimeprotected
CreateAtomVoicePool(const FAtomVoicesSettings &VoiceSettings, EAtomVoicePoolCodecType CodecType, EAtomVoicePoolStreamingType StreamingType=EAtomVoicePoolStreamingType::Mixed, FName Name=NAME_None)FAtomRuntimeprotected
CreateComponent(UAtomSoundBase *Sound, const FCreateComponentParams &Params=FCreateComponentParams())FAtomRuntimestatic
CreateSoundSource()FAtomRuntimeprotected
CreateVoiceSource()FAtomRuntimeprotected
CurrentTickFAtomRuntimeprivate
DbasIDFAtomRuntimeprotected
DbasMaxBPSFAtomRuntimeprotected
DbasMaxStreamsFAtomRuntimeprotected
Deactivate(bool bFadeOut=false)FAtomRuntime
DebugStateFAtomRuntime
DefaultChannelAzimuthPositionsFAtomRuntimeprivate
Deinitialize()FAtomRuntime
DelegateBoundBusesFAtomRuntimeprotected
DetachAisacPatchFromCategory(const FAtomCategory &Category, const UAtomAisacPatch *AisacPatch)FAtomRuntime
DrawRacks(FOutputDevice &InOutput, const TArray< FString > &InArgs) constFAtomRuntime
DynamicSoundClassPropertiesFAtomRuntimeprivate
FadeIn()FAtomRuntimeinlinevirtual
FadeOut()FAtomRuntimeinlinevirtual
FAtomRuntime(ICriWarePlatformAtom *InPlatformAtom)FAtomRuntime
FAtomRuntimeAndroid(ICriWarePlatformAtom *InPlatformAtom)FAtomRuntimeAndroid
FAtomSourceFAtomRuntimeprivate
FinalizeAtomLibrary()FAtomRuntimeprivate
FinalizePlatformAtomLibrary() overrideFAtomRuntimeAndroidvirtual
FindClosestListenerIndex(const FTransform &SoundTransform, const TArray< FAtomListener > &InListeners)FAtomRuntimestatic
FindClosestListenerIndex(const FTransform &SoundTransform) constFAtomRuntime
FindClosestListenerIndex(const FVector &Position, float &OutSqDistance, bool AllowAttenuationOverrides) constFAtomRuntime
FindSubmixInstanceByObjectID(uint32 InObjectID) constFAtomRuntime
Flush(UWorld *WorldToFlush)FAtomRuntime
FlushAudioRenderingCommands(bool bPumpSynchronously=false)FAtomRuntimevirtual
FlushExtended(UWorld *WorldToFlush)FAtomRuntimevirtual
FreeSourcesFAtomRuntimeprivate
FToggleSoloPtr typedefFAtomRuntime
GameOrAtomThreadIDFAtomRuntimemutableprotected
GameThreadCommandQueueFAtomRuntimeprotected
GameThreadMPSCCommand(TFunction< void()> InCommand)FAtomRuntime
GatherInteriorData(FAtomActiveSound &ActiveSound, FAtomSoundParseParameters &ParseParams) constFAtomRuntime
Get2DChannelMap(bool bIsVorbis, const int32 NumSourceChannels, const bool bIsCenterChannelOnly, Atom::FAlignedFloatBuffer &OutChannelMap) constFAtomRuntime
Get2DChannelMap(bool bIsVorbis, const int32 NumSourceChannels, const int32 NumOutputChannels, const bool bIsCenterChannelOnly, Atom::FAlignedFloatBuffer &OutChannelMap)FAtomRuntimestatic
GetActivePlaybackInstances() constFAtomRuntimeinline
GetActiveSounds() constFAtomRuntimeinline
GetAsrRackId(const UAtomRackBase *InRack) constFAtomRuntime
GetAtomClock() constFAtomRuntimeinline
GetAtomConfiguration() constFAtomRuntimeinline
GetAtomDefaultVoicePoolIdentifier()FAtomRuntimestatic
GetAtomExSoundRendererNumChannels(EAtomSoundRendererType RendererType)FAtomRuntimestatic
GetAtomExSoundRendererNumChannelsForAndroid(EAtomSoundRendererType RendererType)FAtomRuntimeAndroidprivatestatic
GetAtomExSoundRendererNumPorts(EAtomSoundRendererType RendererType)FAtomRuntimestatic
GetAtomExSoundRendererNumPortsForAndroid(EAtomSoundRendererType RendererType)FAtomRuntimeAndroidprivatestatic
GetAtomExSoundRendererSpeakerMapping(EAtomSpeakerChannelMap ChannelMap)FAtomRuntimestatic
GetAtomExSoundRendererType(EAtomSoundRendererType RendererType)FAtomRuntimestatic
GetAtomExSoundRendererTypeForAndroid(EAtomSoundRendererType RendererType)FAtomRuntimeAndroidprivatestatic
GetAtomLibraryVersionString()FAtomRuntimestatic
GetAtomModulationSystem() constFAtomRuntimeinline
GetAtomRuntimeID() constFAtomRuntimeinline
GetAtomRuntimeManager()FAtomRuntimeinlinestatic
GetAzimuth(const FAtomAttenuationListenerData &OutListenerData, float &OutAzimuth, float &AbsoluteAzimuth) constFAtomRuntime
GetBusEffectBypass(const UAtomBus *InBus, const UAtomBusEffectPreset *InEffectPreset) constFAtomRuntime
GetBusEffectParameter(const UAtomBus *InBus, const UAtomBusEffectPreset *InEffectPreset, int InParameterIndex) constFAtomRuntime
GetBusEffectPreset(const UAtomBus *InBus, UAtomBusEffectPreset *InEffectPreset)FAtomRuntime
GetBusPanning(const UAtomBus *InBus, FAtomPanning &OutPanning) constFAtomRuntime
GetBusVolume(const UAtomBus *InBus) constFAtomRuntime
GetChannelArray() constFAtomRuntime
GetConcurrencyManager()FAtomRuntimeinline
GetConcurrencyManager() constFAtomRuntimeinline
GetDefaultAtomSettings(uint32 WorldID, FAtomReverbSettings &OutReverbSettings, FAtomInteriorSettings &OutInteriorSettings) constFAtomRuntime
GetDefaultChannelPositions() constFAtomRuntime
GetDefaultPositionMap(int32 NumChannels)FAtomRuntime
GetDistanceSquaredToListener(const FVector &Location, int32 ListenerIndex, float &OutSqDistance) constFAtomRuntime
GetDistanceSquaredToNearestListener(const FVector &Location, float &OutSqDistance) constFAtomRuntime
GetDistanceToNearestListener(const FVector &Location) constFAtomRuntime
GetExPlayerHandle(const FAtomPlaybackInstance *InPlaybackInstance) constFAtomRuntime
GetFocusFactor(const float Azimuth, const FAtomAttenuationSettings &AttenuationSettings) constFAtomRuntime
GetFormatFromAtomExFormat(CriAtomExFormat AtomExFormat)FAtomRuntimestatic
GetGameDeltaTime() constFAtomRuntime
GetGlobalFocusSettings() constFAtomRuntime
GetGlobalPitchRange() constFAtomRuntime
GetGlobalPitchScale() constFAtomRuntimeinline
GetListenerPosition(int32 ListenerIndex, FVector &OutPosition, bool bAllowOverride) constFAtomRuntime
GetListeners() constFAtomRuntimeinline
GetListenerTransform(int32 ListenerIndex, FTransform &OutTransform) constFAtomRuntime
GetListenerTransformedDirection(const FVector &Position, float *OutDistance)FAtomRuntime
GetListenerWorldID(int32 ListenerIndex, uint32 &OutWorldID) constFAtomRuntime
GetMagnitudesForFrequencies(UAtomBus *InBus, const TArray< float > &InFrequencies, TArray< float > &OutMagnitudes)FAtomRuntime
GetMainAtomRuntime()FAtomRuntimeinlinestatic
GetMainSubmix() constFAtomRuntime
GetMainSubmixObject() constFAtomRuntime
GetMappedOutputPortNames(const UAtomRackBase *AtomRack) constFAtomRuntime
GetMasterRack() constFAtomRuntimeinline
GetMaxChannels() constFAtomRuntime
GetMaxDistanceAndFocusFactor(UAtomSoundBase *Sound, const UWorld *World, const FVector &Location, const FAtomAttenuationSettings *AttenuationSettingsToApply, float &OutMaxDistance, float &OutFocusFactor)FAtomRuntime
GetMaxSources() constFAtomRuntime
GetMaxWorldDistance()FAtomRuntimestatic
GetMixDebugState() constFAtomRuntimeinline
GetMixerSourceVoice()FAtomRuntime
GetMonoChannelUpmixMethod() constFAtomRuntimeinline
GetNumRacks()FAtomRuntimeinline
GetPcmBitDepthFromAtomPcmFormat(CriAtomPcmFormat AtomPcmFormat)FAtomRuntimestatic
GetPhasesForFrequencies(UAtomBus *InBus, const TArray< float > &InFrequencies, TArray< float > &OutPhases)FAtomRuntime
GetPlatformAtomExSoundRendererType(EAtomSoundRendererType RendererType) overrideFAtomRuntimeAndroidinlinevirtual
GetPlatformEndpointSettingsClass() constFAtomRuntimeinlineprotectedvirtual
GetPlatformInfo()FAtomRuntimeprivate
GetPlatformSoundfieldAtomExSoundRendererType(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimeinlineprotectedvirtual
GetPlatformSoundfieldRendererNumChannels(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimeinlineprotectedvirtual
GetPlatformSoundfieldRendererSpeakerMapping(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimeinlineprotectedvirtual
GetPlatformSoundRendererNumChannels(EAtomSoundRendererType RendererType) overrideFAtomRuntimeAndroidinlinevirtual
GetPlatformSoundRendererNumPorts(EAtomSoundRendererType RendererType) overrideFAtomRuntimeAndroidinlinevirtual
GetPlatformSoundRendererSpeakerMapping(EAtomSpeakerChannelMap SpeakerChannelMap)FAtomRuntimeinlineprotectedvirtual
GetPlaybackInstanceSourceMap() constFAtomRuntimeinline
GetPlayerHandle(const FAtomPlaybackInstance *InPlaybackInstance) constFAtomRuntime
GetPrimaryVolume() constFAtomRuntimeinline
GetRackNumOutputChannels(UAtomRackBase *InRack) constFAtomRuntime
GetRackSampleRate(UAtomRackBase *InRack) constFAtomRuntime
GetRackSnapshotName(const UAtomRack *InRack) constFAtomRuntime
GetRackSpeakerChannelMapToApply(const UAtomRack *InRack) constFAtomRuntime
GetRuntimeDeltaTime() constFAtomRuntime
GetRuntimeNumOutputChannels() constFAtomRuntime
GetRuntimeNumOutputFrames() constFAtomRuntime
GetRuntimeSampleRate() constFAtomRuntime
GetSortedActivePlaybackInstances(TArray< FAtomPlaybackInstance * > &InActiveSounds, const ESortedActivePlaybackGetType GetType)FAtomRuntimeprotected
GetSoundClassCurrentProperties(UAtomSoundClass *InSoundClass)FAtomRuntime
GetSoundClassDynamicProperties(UAtomSoundClass *InSoundClass)FAtomRuntime
GetSoundClassInfo(TMap< FName, FAtomClassDebugInfo > &AtomClassInfos)FAtomRuntime
GetSoundfieldAtomExSoundRendererNumChannels(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimestatic
GetSoundfieldAtomExSoundRendererSpeakerMapping(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimestatic
GetSoundfieldAtomExSoundRendererType(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimestatic
GetSoundSource(const FAtomPlaybackInstance *InPlaybackInstance) constFAtomRuntime
GetSourceManager()FAtomRuntime
GetSourceManager() constFAtomRuntime
GetSpatializationBusIndex() constFAtomRuntimeinline
GetSpatializationBusName() constFAtomRuntimeinline
GetSpatializationRack() constFAtomRuntimeinline
GetSpeakerChannelMapFromAtomSpeakerMapping(CriAtomSpeakerMapping AtomSpeakerMapping)FAtomRuntimestatic
GetSubmixInstance(const UAtomBus *InAtomBus) constFAtomRuntime
GetSubsystem() constFAtomRuntimeinline
GetSubsystem(const FAtomRuntimeHandle &InHandle)FAtomRuntimeinlinestatic
GetSubsystemBase(TSubclassOf< UAtomEngineSubsystem > SubsystemClass) constFAtomRuntimeinline
GetTestComponent(UWorld *InWorld)FAtomRuntime
GetTransientPrimaryVolume() constFAtomRuntimeinline
GetVirtualLoops() constFAtomRuntimeinline
GlobalFocusSettingsFAtomRuntimeprivate
GlobalFocusSettings_GameThreadFAtomRuntimeprivate
GlobalMaxPitchFAtomRuntimeprivate
GlobalMinPitchFAtomRuntimeprivate
GlobalPitchScaleFAtomRuntimeprivate
HandleAtomDebugSound(const TArray< FString > &Args)FAtomRuntime
HandleAtomMemoryInfo(const TArray< FString > &Args, FOutputDevice &Ar)FAtomRuntime
HandleAtomMixDebugSound(const TArray< FString > &Args)FAtomRuntime
HandleAtomSoloCommon(const TArray< FString > &Args, FToggleSoloPtr FPtr)FAtomRuntime
HandleAtomSoloSoundClass(const TArray< FString > &Args)FAtomRuntime
HandleAtomSoloSoundCue(const TArray< FString > &Args)FAtomRuntime
HandleAtomSoloSoundWave(const TArray< FString > &Args)FAtomRuntime
HandleClearSoloCommand(FOutputDevice &Ar)FAtomRuntime
HandleDisableHPFCommand(FOutputDevice &Ar)FAtomRuntime
HandleDisableLPFCommand(FOutputDevice &Ar)FAtomRuntime
HandleDumpSoundInfoCommand(FOutputDevice &Ar)FAtomRuntime
HandleEnableHRTFForAllCommand(FOutputDevice &Ar)FAtomRuntime
HandleGetDynamicSoundVolumeCommand(const TArray< FString > &Args, FOutputDevice &Ar)FAtomRuntime
HandleListAtomComponentsCommand(FOutputDevice &Ar)FAtomRuntime
HandleListPlaybacksCommand(FOutputDevice &Ar)FAtomRuntime
HandleListSoundClassesCommand(FOutputDevice &Ar)FAtomRuntime
HandleListSoundClassVolumesCommand(FOutputDevice &Ar)FAtomRuntime
HandleListSoundDurationsCommand(FOutputDevice &Ar)FAtomRuntime
HandlePause(bool bGameTicking, bool bGlobalPause=false)FAtomRuntimeprotected
HandlePlayAllPIEAtomCommand(FOutputDevice &Ar)FAtomRuntime
HandleResetAllDynamicSoundVolumesCommand()FAtomRuntime
HandleResetDynamicSoundVolumeCommand(const TArray< FString > &Args)FAtomRuntime
HandleResetSoundStateCommand(FOutputDevice &Ar)FAtomRuntime
HandleSDKOnAtomAudioFrameStart()FAtomRuntime
HandleSDKOnAtomExBeatSync(const CriAtomExBeatSyncInfo *BeatSyncInfo)FAtomRuntime
HandleSDKOnAtomExSequencerEvent(const CriAtomExSequenceEventInfo *EventInfo)FAtomRuntime
HandleSetBaseSoundRackCommand(const TArray< FString > &Args, FOutputDevice &Ar)FAtomRuntime
HandleSetDynamicSoundCommand(const TArray< FString > &Args)FAtomRuntime
HandleShowSoundClassHierarchyCommand(FOutputDevice &Ar)FAtomRuntime
HandleSoloCommand(FOutputDevice &Ar)FAtomRuntime
HandleTestHPFCommand(FOutputDevice &Ar)FAtomRuntime
HandleTestLPFCommand(FOutputDevice &Ar)FAtomRuntime
Init(FAtomRuntimeId InRuntimeID)FAtomRuntime
InitializeAtomLibrary()FAtomRuntimeprivate
InitializeChannelAzimuthMap(const int32 NumChannels)FAtomRuntimeprivate
InitializeChannelMaps()FAtomRuntimeprivate
InitializePlatformAtomLibrary() overrideFAtomRuntimeAndroidvirtual
InitializeSubsystemCollection()FAtomRuntimeprotected
InitMasterRack()FAtomRuntimeprivate
InitOuputPortMappings()FAtomRuntimeprivate
InitRacks()FAtomRuntimeprivate
InitSoundClasses()FAtomRuntime
InitSoundParams(FAtomActiveSound &InOutActiveSound, TArray< FAtomAisacParameter > InDefaultParams, bool bInIsVirtualLoopRealzing) constFAtomRuntimeprotected
InitSoundSources()FAtomRuntimeprotected
InitSpatializationRack()FAtomRuntimeprivate
InvalidateCachedInteriorVolumes() constFAtomRuntime
InverseListenerTransformsFAtomRuntimeprotected
IsActive() constFAtomRuntime
IsAtomMixerPluginEnabled() constFAtomRuntimeinline
IsAtomRuntimeMuted() constFAtomRuntime
IsAudioRenderingThread() constFAtomRuntime
IsHRTFDisabled() constFAtomRuntime
IsHRTFEnabledForAll() constFAtomRuntime
IsManaRuntimePluginEnabled() constFAtomRuntimeinline
IsMasterRack(const UAtomRackBase *InRack) constFAtomRuntimeprotected
IsPendingStop(FAtomActiveSound *ActiveSound)FAtomRuntime
IsSourceDataOverridePluginEnabled() constFAtomRuntimeinline
IsSourceDataOverridePluginLoaded()FAtomRuntimeinlinestatic
IsSpatializationRack(const UAtomRackBase *InRack) constFAtomRuntimeprotected
IsUsingFixedVoicePools() constFAtomRuntimeinline
IsUsingUnrealSoundRenderer() constFAtomRuntimeinlinevirtual
IterateOverRacks(TFunctionRef< void(const UAtomRackBase *Rack)> Func) constFAtomRuntime
IterateOverVoicePools(TFunctionRef< void(EAtomVoicePoolCodecType CodecType, EAtomVoicePoolStreamingType StreamingType, int32 ID, int32 NumUsedVoices, int32 MaxVoices, int32 MaxChannels, int32 MaxSampleRate)> Func) constFAtomRuntime
LastUpdateTimeFAtomRuntimeprivate
ListenerProxiesFAtomRuntime
ListenersFAtomRuntimeprotected
LoadAtomRack(const UAtomRackBase &InAtomRack)FAtomRuntimeprotected
LoadAtomRackBusSettings(const UAtomRack *Rack)FAtomRuntimeprotected
LoadGenericAtomRack(const FAtomRackInitParams &InitParams)FAtomRuntimeprotected
LoadGenericAtomSoundfieldRack(const FAtomSoundfieldRackInitParams &InitParams)FAtomRuntimeprotected
LoadMasterRack(const FSoftObjectPath &InObjectPath)FAtomRuntimeprotected
LoadPlatformAtomRack(const FAtomRackInitParams &InitParams)FAtomRuntimeinlineprotectedvirtual
LoadPlatformAtomSoundfieldRack(const FAtomSoundfieldRackInitParams &InitParams)FAtomRuntimeinlineprotectedvirtual
LoadSubmixInstance(const UAtomBus *InAtomBus, bool bAllowReinit=false)FAtomRuntime
LocationIsAudible(const FVector &Location, const float MaxDistance) constFAtomRuntime
LocationIsAudible(const FVector &Location, int32 ListenerIndex, const float MaxDistance) constFAtomRuntime
MainSubmixInstanceFAtomRuntimeprotected
MakePatch(int32 InFrames, int32 InChannels, float InGain) constFAtomRuntime
ManaRuntimeInterfaceFAtomRuntime
MapOutputPortToRack(FName OutputPortName, const UAtomRackBase *AtomRack)FAtomRuntime
MasterRackFAtomRuntimeprivate
MaxSourcesFAtomRuntimeprivate
ModulationSystemFAtomRuntimeprivate
MonoChannelUpmixMethodFAtomRuntimeprivate
NotifyActiveSoundOcclusionTraceDone(FAtomActiveSound *ActiveSound, bool bIsOccluded)FAtomRuntime
NotifyPendingDelete(FAtomActiveSound &ActiveSound) constFAtomRuntimeinline
NotifyPluginListenersWorldChanged(UWorld *World)FAtomRuntimeprivate
NotifySubsystemsActiveSoundCreated(FAtomActiveSound &ActiveSound) constFAtomRuntimeprotected
NotifySubsystemsActiveSoundDeleting(FAtomActiveSound &ActiveSound) constFAtomRuntimeprotected
NotifySubsystemsSetOwner(FAtomActiveSound &ActiveSound, const UObject *Owner) constFAtomRuntimeprotected
NotifySubsystemsVirtualizedSoundCreated(FAtomActiveSound &ActiveSound) constFAtomRuntimeprotected
NotifySubsystemsVirtualizedSoundDeleting(FAtomActiveSound &ActiveSound) constFAtomRuntimeprotected
NumReservedSourcesFAtomRuntimeprivate
OneShotCountFAtomRuntimeprivate
OnListenerUpdated(const TArray< FAtomListener > &InListeners)FAtomRuntimeprivatevirtual
OnPreGarbageCollect()FAtomRuntime
OnProcessAudioStream()FAtomRuntimeprotected
OnRuntimeCreated(FAtomRuntimeId InDeviceID)FAtomRuntime
OnRuntimeDestroyed(FAtomRuntimeId InDeviceID)FAtomRuntime
OutputPortRackMapFAtomRuntimeprotected
PanningMethodFAtomRuntimeprivate
ParseSoundClasses(float InDeltaTime)FAtomRuntimeprivate
PauseActiveSound(uint64 AtomComponentID, const bool bInIsPaused)FAtomRuntime
PendingSoundsToDeleteFAtomRuntimeprivate
PendingSoundsToStopFAtomRuntimeprivate
PlatformAtomFAtomRuntimeprotected
PlatformInfoFAtomRuntimeprivate
PlaybackInstanceSourceMapFAtomRuntimeprivate
PlaySoundAtLocation(UAtomSoundBase *Sound, UWorld *World, float VolumeMultiplier, float PitchMultiplier, float StartTime, const FVector &Location, const FRotator &Rotation, UAtomAttenuation *AttenuationSettings=nullptr, UAtomConcurrency *ConcurrencySettings=nullptr, const TArray< FAtomAisacParameter > *Params=nullptr, const AActor *OwningActor=nullptr)FAtomRuntime
PlaySoundAtLocation(UAtomSoundBase *Sound, UWorld *World, float VolumeMultiplier, float PitchMultiplier, float StartTime, const FVector &Location, const FRotator &Rotation, UAtomAttenuation *AttenuationSettings, UAtomConcurrency *Concurrency, TArray< FAtomAisacParameter > &&Params, const AActor *OwningActor=nullptr)FAtomRuntime
PluginInitializationParamsFAtomRuntimeprotected
PrecachingSoundsFAtomRuntimeprivate
PreviousPrimaryVolumeFAtomRuntimeprivate
PrimaryVolumeFAtomRuntimeprivate
ProcessingPendingActiveSoundStops(bool bForceDelete=false)FAtomRuntimeprotected
PumpCommandQueue()FAtomRuntimeprivate
PumpGameThreadCommandQueue()FAtomRuntimeprivate
QuantizedEventClockManagerFAtomRuntime
QuartzPersistentStateCritSecFAtomRuntime
QuartzSubsystemDataFAtomRuntime
RealizeVirtualLoop(FAtomVirtualLoop &VirtualLoop)FAtomRuntime
RealizeVirtualLoopFromMixer(FAtomActiveSound &ActiveSound)FAtomRuntimeprotected
RecurseIntoSoundClasses(UAtomSoundClass *CurrentClass, FAtomSoundClassProperties &ParentProperties)FAtomRuntimeprivate
ReferencedSoundCriticalSectionFAtomRuntimeprivate
ReferencedSoundsFAtomRuntimeprivate
ReferencedSounds_AtomThreadFAtomRuntimeprivate
RegisterAtomRack(const UAtomRackBase *AtomRack)FAtomRuntime
RegisterSoundClass(UAtomSoundClass *InSoundClass)FAtomRuntime
ReleaseMixerSourceVoice(Atom::FMixerSourceVoice *InSourceVoice)FAtomRuntime
RemoveActiveSound(FAtomActiveSound *ActiveSound)FAtomRuntime
RemoveEnvelopeFollowerDelegate(UAtomBus *InBus, const FOnAtomBusEnvelopeBP &OnAtomBusEnvelopeBP)FAtomRuntime
RemoveLevelMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackLevelMeterMeasureBP &OnAtomRackLevelMeterMeasureBP)FAtomRuntime
RemoveLoudnessMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackLoudnessMeterMeasureBP &OnAtomRackTruePeakMeterMeasureBP)FAtomRuntime
RemovePerformanceMonitorDelegate(UAtomRackBase *InRack, const FOnAtomRackPerformanceMonitorResultBP &OnAtomRackPerformanceMonitorResultBP)FAtomRuntime
RemoveRenderedSamplesDelegate(UAtomRackBase *InRack, const FOnAtomRackRenderedSamplesBP &OnAtomRackRenderedSamplesBP)FAtomRuntime
RemoveSpectralAnalysisDelegate(UAtomBus *InBus, const FOnAtomBusSpectralAnalysisBP &OnAtomBusSpectralAnalysisBP)FAtomRuntime
RemoveTruePeakMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackTruePeakMeterMeasureBP &OnAtomRackTruePeakMeterMeasureBP)FAtomRuntime
RemoveUserAtomVoicePool(FName Name)FAtomRuntime
RemoveVirtualLoop(FAtomActiveSound &ActiveSound)FAtomRuntimeprotected
ReportSoundFailedToStart(const uint64 AtomComponentID, FAtomVirtualLoop *VirtualLoop)FAtomRuntimeprotected
ResetAudioRenderingThreadID()FAtomRuntimeprivate
ResetInterpolation()FAtomRuntime
ResetLoudnessMeterMeasuring(UAtomRackBase *InRack)FAtomRuntime
ResetPerformanceMonitor(UAtomRackBase *InRack)FAtomRuntime
ResumeContext() overrideFAtomRuntimeAndroidvirtual
RetriggerVirtualLoop(FAtomVirtualLoop &VirtualLoop)FAtomRuntime
RuntimeChannelAzimuthPositionsFAtomRuntimeprivate
RuntimeCreatedHandleFAtomRuntimeprivate
RuntimeDeltaTimeFAtomRuntimeprivate
RuntimeDestroyedHandleFAtomRuntimeprivate
RuntimeIDFAtomRuntimeprivate
RuntimePluginInterfacesFAtomRuntime
SendCommandToActiveSounds(uint64 InAtomComponentID, TUniqueFunction< void(FAtomActiveSound &)> InFunc, const TStatId InStatId=TStatId())FAtomRuntime
SendUpdateResultsToGameThread(int32 FirstActiveIndex)FAtomRuntimeprotected
SetAtomConfiguration(const UAtomConfig *AtomConfig)FAtomRuntime
SetBusChannelLevelMatrix(const UAtomBus *InBus)FAtomRuntime
SetBusEffectBypass(const UAtomBus *InBus, const UAtomBusEffectPreset *InEffectPreset)FAtomRuntime
SetBusEffectParameter(const UAtomBus *InBus, const UAtomBusEffectPreset *InEffectPreset, int InParameterIndex)FAtomRuntime
SetBusEffectPreset(const UAtomBus *InBus, const UAtomBusEffectPreset *InEffectPreset)FAtomRuntime
SetBusModulationBaseLevels(UAtomBus *InAtomBus, float InVolumeModBase, float InWetModBase, float InDryModBase)FAtomRuntime
SetBusPanning(const UAtomBus *InBus)FAtomRuntime
SetBusSendLevel(const UAtomBus *InBus, const FAtomBusSend &InSend)FAtomRuntime
SetBusVolume(const UAtomBus *InBus, float InBusVolume)FAtomRuntime
SetCanHaveMultipleActiveSounds(uint64 AtomComponentID, bool InCanHaveMultipleActiveSounds)FAtomRuntime
SetDefaultAtomSettings(UWorld *World, const FAtomReverbSettings &DefaultReverbSettings, const FAtomInteriorSettings &DefaultInteriorSettings)FAtomRuntime
SetGlobalFocusSettings(const FAtomGlobalFocusSettings &NewFocusSettings)FAtomRuntime
SetGlobalPitchModulation(float PitchScale, float TimeSec)FAtomRuntime
SetHRTFDisabled(bool InIsHRTFDisabled)FAtomRuntimeinline
SetHRTFEnabledForAll(bool InbHRTFEnabledForAll)FAtomRuntimeinline
SetListener(UWorld *World, const int32 ListenerIndex, const FTransform &ListenerTransform, const float InDeltaSeconds)FAtomRuntime
SetListenerAttenuationOverride(int32 ListenerIndex, const FVector AttenuationPosition)FAtomRuntime
SetMixDebugState(EAtomDebugState DebugState)FAtomRuntime
SetPlatformAtomDSPBusOutput(CriAtomExAsrRackId RackID, const FString &DspBusName, const FAtomBusOutputParams &OutputParams)FAtomRuntimeinlineprotectedvirtual
SetRackDspBusSetting(const UAtomRack *InRack)FAtomRuntime
SetRackSnapshot(const UAtomRack *InRack, float FadeSeconds)FAtomRuntime
SetRuntimeMuted(bool bMuted)FAtomRuntime
SetSoundClassDistanceScale(UAtomSoundClass *InSoundClass, float DistanceScale, float TimeSec)FAtomRuntime
SetSubmixDryLevel(UAtomBus *InAtomBus, float InDryLevel)FAtomRuntime
SetSubmixEndpoint(const UAtomBus *InAtomBus, const UAtomEndpointBase *Endpoint=nullptr)FAtomRuntime
SetSubmixOutputVolume(UAtomBus *InAtomBus, float InOutputVolume)FAtomRuntime
SetSubmixWetLevel(UAtomBus *InAtomBus, float InWetLevel)FAtomRuntime
SetTransientPrimaryVolume(float TransientPrimaryVolume)FAtomRuntime
SetupAtomDBAS()FAtomRuntimeprotected
SetUseAttenuationForNonGameWorlds(bool bInUseAttenuationForNonGameWorlds)FAtomRuntimeinline
ShouldUseAttenuation(const UWorld *World) constFAtomRuntimeprotected
ShowSoundClassHierarchy(FOutputDevice &Ar, UAtomSoundClass *SoundClass=nullptr, int32 Indent=0) constFAtomRuntime
SoundClassesFAtomRuntimeprivate
SoundClassPlayerGroupsFAtomRuntimeprivate
SoundIsAudible(UAtomSoundBase *Sound, const UWorld *World, const FVector &Location, const FAtomAttenuationSettings *AttenuationSettingsToApply, float MaxDistance, float FocusFactor) constFAtomRuntime
SoundIsAudible(const FAtomActiveSound &NewActiveSound)FAtomRuntimeprotected
SourceDataOverridePluginInterfaceFAtomRuntime
SourceManagerFAtomRuntimeprotected
SourcesFAtomRuntimeprivate
SourceVoicesFAtomRuntimeprotected
SpatializationBusIndexFAtomRuntimeprivate
SpatializationBusNameFAtomRuntimeprivate
SpatializationRackFAtomRuntimeprivate
StartEnvelopeFollowing(UAtomBus *InBus)FAtomRuntime
StartLevelMeterMeasuring(UAtomRackBase *InRack, const FAtomLevelMeterSettings &InSettings)FAtomRuntime
StartLoudnessMeterMeasuring(UAtomRackBase *InRack, const FAtomLoudnessMeterSettings &InSettings)FAtomRuntime
StartSources(TArray< FAtomPlaybackInstance * > &InActiveSounds, int32 FirstActiveIndex, bool bGameTicking)FAtomRuntimeprotected
StartSpectrumAnalysis(UAtomBus *InBus, const FAtomSoundSpectrumAnalyzerSettings &InSettings)FAtomRuntime
StartTruePeakMeterMeasuring(UAtomRackBase *InRack, const FAtomTruePeakMeterSettings &InSettings)FAtomRuntime
StopActiveSound(uint64 AtomComponentID, const FString *EventLogID=nullptr)FAtomRuntime
StopAllSounds(bool bShouldStopUISounds=false)FAtomRuntimevirtual
StopEnvelopeFollowing(UAtomBus *InBus)FAtomRuntime
StopLevelMeterMeasuring(UAtomRackBase *InRack)FAtomRuntime
StopLoudnessMeterMeasuring(UAtomRackBase *InRack)FAtomRuntime
StopOldestStoppingSource()FAtomRuntimeprotected
StopSoundsUsingResource(IAtomSoundResource *InSound, TArray< UAtomComponent * > *StoppedComponents=nullptr)FAtomRuntime
StopSources(TArray< FAtomPlaybackInstance * > &InActiveSounds, int32 FirstActiveIndex)FAtomRuntimeprotected
StopSpectrumAnalysis(UAtomBus *InBus)FAtomRuntime
StopTestComponent()FAtomRuntime
StopTruePeakMeterMeasuring(UAtomRackBase *InRack)FAtomRuntime
SubmixesFAtomRuntimeprotected
SubsystemCollectionFAtomRuntimeprivate
SubsystemCollectionRootFAtomRuntimeprivate
Suspend(bool bGameTicking)FAtomRuntime
SuspendContext() overrideFAtomRuntimeAndroidvirtual
SuspendedCriticalSectionFAtomRuntimeAndroidprivate
Teardown()FAtomRuntime
TestAtomComponentFAtomRuntimeprivate
ToRemoveSourcesFAtomRuntimeprivate
TransientPrimaryVolumeFAtomRuntimeprivate
UnlinkActiveSoundFromComponent(const FAtomActiveSound &InActiveSound)FAtomRuntime
UnloadSubmixInstance(const UAtomBus *InAtomBus)FAtomRuntime
UnregisterAtomRack(const UAtomRackBase *AtomRack)FAtomRuntime
UnregisterSoundClass(UAtomSoundClass *InSoundClass)FAtomRuntime
Update(bool bGameTicking)FAtomRuntime
UpdateActiveSoundPlaybackTime(bool bIsGameTicking)FAtomRuntimeprotected
UpdateAtomEngineSubsystems()FAtomRuntimeprotected
UpdateAtomLibrary()FAtomRuntimeprotectedvirtual
UpdateAtomMixer()FAtomRuntimeprotected
UpdateBusEffectParameters()FAtomRuntimeprotected
UpdateBusModulationSettings(UAtomBus *InAtomBus, const TSet< TObjectPtr< UAtomModulatorBase > > &InOutputModulation, const TSet< TObjectPtr< UAtomModulatorBase > > &InWetLevelModulation, const TSet< TObjectPtr< UAtomModulatorBase > > &InDryLevelModulation)FAtomRuntime
UpdateConcurrency(TArray< FAtomPlaybackInstance * > &PlaybackInstances, TArray< FAtomActiveSound * > &ActiveSoundsCopy)FAtomRuntimeprotected
UpdateGameThread()FAtomRuntimevirtual
UpdateProfilers()FAtomRuntimeprotected
UpdateReferencedSounds()FAtomRuntimeprivate
UpdateRuntimeDeltaTime()FAtomRuntimeprotected
UpdateSoundClassProperties(float DeltaTime)FAtomRuntimeprivate
UpdateVirtualLoops(bool bForceUpdate)FAtomRuntimeprotected
VirtualizeInactiveLoops()FAtomRuntimeprotected
VirtualLoopsFAtomRuntimeprivate
VoicesPoolsFAtomRuntimeprotected
WorldIDToDefaultAtomVolumeSettingsMapFAtomRuntimeprivate
~FAtomRuntime()FAtomRuntimevirtual
~FAtomRuntimeAndroid()FAtomRuntimeAndroidvirtual