CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomRuntimeLinux メンバ一覧

継承メンバを含む FAtomRuntimeLinux の全メンバ一覧です。

Activate(bool bFadeIn=false)FAtomRuntime
ActivePlaybackInstancesFAtomRuntimeprivate
ActiveSoundsFAtomRuntimeprivate
AddAtomAsrRack(FCriAtomExAsrRackId &&AsrRack, const UAtomRackBase &InAtomRack)FAtomRuntimeprotected
AddAtomVoicePool(FCriAtomVoicePoolPtr &&VoicePool, EAtomVoicePoolCodecType CodecType, EAtomVoicePoolStreamingType StreamingType, int32 NumChannels, int32 SamplingRate, FName Name=NAME_None)FAtomRuntimeprotected
AddEnvelopeFollowerDelegate(UAtomBus *InBus, const FOnAtomBusEnvelopeBP &OnAtomBusEnvelopeBP)FAtomRuntime
AddLevelMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackLevelMeterMeasureBP &OnAtomRackLevelMeterMeasureBP)FAtomRuntime
AddLoudnessMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackLoudnessMeterMeasureBP &OnAtomRackTruePeakMeterMeasureBP)FAtomRuntime
AddNewActiveSound(const FAtomActiveSound &ActiveSound, const TArray< FAtomAisacParameter > *InDefaultParams=nullptr, const FString *EventLogID=nullptr)FAtomRuntime
AddNewActiveSound(TSharedRef< FAtomActiveSound > ActiveSound, TArray< FAtomAisacParameter > &&InDefaultParams, const FString *EventLogID=nullptr)FAtomRuntime
AddNewActiveSound(const FAtomActiveSound &ActiveSound, TArray< FAtomAisacParameter > &&InDefaultParams)FAtomRuntime
AddNewActiveSoundInternal(TSharedRef< FAtomActiveSound > InActiveSound, TArray< FAtomAisacParameter > &&InDefaultParams, FAtomVirtualLoop *InVirtualLoopToRetrigger=nullptr)FAtomRuntimeprotected
AddNewActiveSoundInternal(const FAtomActiveSound &InActiveSound, TArray< FAtomAisacParameter > &&InDefaultParams, FAtomVirtualLoop *InVirtualLoopToRetrigger=nullptr)FAtomRuntimeprotected
AddPatchForSubmix(uint32 InObjectId, float InPatchGain)FAtomRuntime
AddPerformanceMonitorDelegate(UAtomRackBase *InRack, const FOnAtomRackPerformanceMonitorResultBP &OnAtomRackPerformanceMonitorResultBP)FAtomRuntime
AddReferencedObjects(FReferenceCollector &Collector)FAtomRuntime
AddRenderedSamplesDelegate(UAtomRackBase *InRack, const FOnAtomRackRenderedSamplesBP &OnAtomRackRenderedSamplesBP)FAtomRuntime
AddSoundToStop(FAtomActiveSound *SoundToStop)FAtomRuntime
AddSpectralAnalysisDelegate(UAtomBus *InBus, const FAtomSoundSpectrumAnalyzerDelegateSettings &InDelegateSettings, const FOnAtomBusSpectralAnalysisBP &OnAtomBusSpectralAnalysisBP)FAtomRuntime
AddTruePeakMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackTruePeakMeterMeasureBP &OnAtomRackTruePeakMeterMeasureBP)FAtomRuntime
AddUserAtomVoicePool(FName Name, const FAtomVoicesSettings &VoiceSettings, EAtomVoicePoolCodecType CodecType=EAtomVoicePoolCodecType::Standard, EAtomVoicePoolStreamingType StreamingType=EAtomVoicePoolStreamingType::Mixed)FAtomRuntime
AddVirtualLoop(const FAtomVirtualLoop &InVirtualLoop)FAtomRuntime
AddVirtualLoopFromMixer(const FAtomVirtualLoop &InVirtualLoop)FAtomRuntimeprotected
AddVirtualLoopInternal(const FAtomVirtualLoop &InVirtualLoop)FAtomRuntimeprotected
ApplyInteriorSettings(FAtomActiveSound &ActiveSound, FAtomSoundParseParameters &ParseParams) constFAtomRuntime
AsrRacksFAtomRuntimeprotected
AsrRacksCSFAtomRuntimemutableprotected
AtomClockFAtomRuntimeprivate
AtomComponentIDToActiveSoundMapFAtomRuntimeprivate
AtomComponentIDToCanHaveMultipleActiveSoundsMapFAtomRuntimeprivate
AtomConfigFAtomRuntimeprivate
AtomServerThreadIDFAtomRuntimemutableprotected
AttachAisacPatchToCategory(const FAtomCategory &Category, const UAtomAisacPatch *AisacPatch)FAtomRuntime
AudioRenderCritSecFAtomRuntimeprivate
AudioRenderThreadCommand(TFunction< void()> Command)FAtomRuntime
bAllowCenterChannel3DPanningFAtomRuntimeprivate
bAtomMixerInterfaceEnabledFAtomRuntimeprivate
bGameWasTickingFAtomRuntimeprivate
bHRTFDisabledFAtomRuntimeprivate
bHRTFDisabled_OnGameThreadFAtomRuntimeprivate
bHRTFEnabledForAllFAtomRuntimeprivate
bHRTFEnabledForAll_OnGameThreadFAtomRuntimeprivate
bIsAtomLibraryInitializedFAtomRuntimeprivate
bIsInitializedFAtomRuntimeprivate
bIsMasterRackInitializedFAtomRuntimeprivate
bIsRuntimeMutedFAtomRuntimeprivate
bManaRuntimeInterfaceEnabledFAtomRuntimeprivate
bSourceDataOverrideInterfaceEnabledFAtomRuntimeprivate
bUseAttenuationForNonGameWorldsFAtomRuntimeprivate
BusEffectsToUpdateFAtomRuntimeprotected
bUseMixerVoiceManagementFAtomRuntimeprivate
bUseUnrealSoundRendererFAtomRuntimeprivate
CacheChannelMap(const int32 NumSourceChannels, const int32 NumOutputChannels, const bool bIsCenterChannelOnly)FAtomRuntimeprivate
CanHaveMultipleActiveSounds(uint64 AtomComponentID) constFAtomRuntime
CheckAtomThread() constFAtomRuntime
CheckAudioRenderingThread() constFAtomRuntime
ClampPitch(float InPitchScale) constFAtomRuntime
ClearListenerAttenuationOverride(int32 ListenerIndex)FAtomRuntime
CommandQueueFAtomRuntimeprotected
ConcurrencyManagerFAtomRuntimeprotected
CreateAtomVoicePool(const FAtomVoicesSettings &VoiceSettings, EAtomVoicePoolCodecType CodecType, EAtomVoicePoolStreamingType StreamingType=EAtomVoicePoolStreamingType::Mixed, FName Name=NAME_None)FAtomRuntimeprotected
CreateComponent(UAtomSoundBase *Sound, const FCreateComponentParams &Params=FCreateComponentParams())FAtomRuntimestatic
CreateSoundSource()FAtomRuntimeprotected
CreateVoiceSource()FAtomRuntimeprotected
CurrentTickFAtomRuntimeprivate
DbasIDFAtomRuntimeprotected
DbasMaxBPSFAtomRuntimeprotected
DbasMaxStreamsFAtomRuntimeprotected
Deactivate(bool bFadeOut=false)FAtomRuntime
DebugStateFAtomRuntime
DefaultChannelAzimuthPositionsFAtomRuntimeprivate
Deinitialize()FAtomRuntime
DelegateBoundBusesFAtomRuntimeprotected
DetachAisacPatchFromCategory(const FAtomCategory &Category, const UAtomAisacPatch *AisacPatch)FAtomRuntime
DrawRacks(FOutputDevice &InOutput, const TArray< FString > &InArgs) constFAtomRuntime
DynamicSoundClassPropertiesFAtomRuntimeprivate
FadeIn()FAtomRuntimeinlinevirtual
FadeOut()FAtomRuntimeinlinevirtual
FAtomRuntime(ICriWarePlatformAtom *InPlatformAtom)FAtomRuntime
FAtomRuntimeLinux(ICriWarePlatformAtom *InPlatformAtom)FAtomRuntimeLinux
FAtomSourceFAtomRuntimeprivate
FinalizeAtomLibrary()FAtomRuntimeprivate
FinalizePlatformAtomLibrary() overrideFAtomRuntimeLinuxvirtual
FindClosestListenerIndex(const FTransform &SoundTransform, const TArray< FAtomListener > &InListeners)FAtomRuntimestatic
FindClosestListenerIndex(const FTransform &SoundTransform) constFAtomRuntime
FindClosestListenerIndex(const FVector &Position, float &OutSqDistance, bool AllowAttenuationOverrides) constFAtomRuntime
FindSubmixInstanceByObjectID(uint32 InObjectID) constFAtomRuntime
Flush(UWorld *WorldToFlush)FAtomRuntime
FlushAudioRenderingCommands(bool bPumpSynchronously=false)FAtomRuntimevirtual
FlushExtended(UWorld *WorldToFlush)FAtomRuntimevirtual
FreeSourcesFAtomRuntimeprivate
FToggleSoloPtr typedefFAtomRuntime
GameOrAtomThreadIDFAtomRuntimemutableprotected
GameThreadCommandQueueFAtomRuntimeprotected
GameThreadMPSCCommand(TFunction< void()> InCommand)FAtomRuntime
GatherInteriorData(FAtomActiveSound &ActiveSound, FAtomSoundParseParameters &ParseParams) constFAtomRuntime
Get2DChannelMap(bool bIsVorbis, const int32 NumSourceChannels, const bool bIsCenterChannelOnly, Atom::FAlignedFloatBuffer &OutChannelMap) constFAtomRuntime
Get2DChannelMap(bool bIsVorbis, const int32 NumSourceChannels, const int32 NumOutputChannels, const bool bIsCenterChannelOnly, Atom::FAlignedFloatBuffer &OutChannelMap)FAtomRuntimestatic
GetActivePlaybackInstances() constFAtomRuntimeinline
GetActiveSounds() constFAtomRuntimeinline
GetAsrRackId(const UAtomRackBase *InRack) constFAtomRuntime
GetAtomClock() constFAtomRuntimeinline
GetAtomConfiguration() constFAtomRuntimeinline
GetAtomDefaultVoicePoolIdentifier()FAtomRuntimestatic
GetAtomExSoundRendererNumChannels(EAtomSoundRendererType RendererType)FAtomRuntimestatic
GetAtomExSoundRendererNumChannelsForLinux(EAtomSoundRendererType RendererType)FAtomRuntimeLinuxprivatestatic
GetAtomExSoundRendererNumPorts(EAtomSoundRendererType RendererType)FAtomRuntimestatic
GetAtomExSoundRendererNumPortsForLinux(EAtomSoundRendererType RendererType)FAtomRuntimeLinuxprivatestatic
GetAtomExSoundRendererSpeakerMapping(EAtomSpeakerChannelMap ChannelMap)FAtomRuntimestatic
GetAtomExSoundRendererType(EAtomSoundRendererType RendererType)FAtomRuntimestatic
GetAtomExSoundRendererTypeForLinux(EAtomSoundRendererType RendererType)FAtomRuntimeLinuxprivatestatic
GetAtomLibraryVersionString()FAtomRuntimestatic
GetAtomModulationSystem() constFAtomRuntimeinline
GetAtomRuntimeID() constFAtomRuntimeinline
GetAtomRuntimeManager()FAtomRuntimeinlinestatic
GetAzimuth(const FAtomAttenuationListenerData &OutListenerData, float &OutAzimuth, float &AbsoluteAzimuth) constFAtomRuntime
GetBusEffectBypass(const UAtomBus *InBus, const UAtomBusEffectPreset *InEffectPreset) constFAtomRuntime
GetBusEffectParameter(const UAtomBus *InBus, const UAtomBusEffectPreset *InEffectPreset, int InParameterIndex) constFAtomRuntime
GetBusEffectPreset(const UAtomBus *InBus, UAtomBusEffectPreset *InEffectPreset)FAtomRuntime
GetBusPanning(const UAtomBus *InBus, FAtomPanning &OutPanning) constFAtomRuntime
GetBusVolume(const UAtomBus *InBus) constFAtomRuntime
GetChannelArray() constFAtomRuntime
GetConcurrencyManager()FAtomRuntimeinline
GetConcurrencyManager() constFAtomRuntimeinline
GetDefaultAtomSettings(uint32 WorldID, FAtomReverbSettings &OutReverbSettings, FAtomInteriorSettings &OutInteriorSettings) constFAtomRuntime
GetDefaultChannelPositions() constFAtomRuntime
GetDefaultPositionMap(int32 NumChannels)FAtomRuntime
GetDistanceSquaredToListener(const FVector &Location, int32 ListenerIndex, float &OutSqDistance) constFAtomRuntime
GetDistanceSquaredToNearestListener(const FVector &Location, float &OutSqDistance) constFAtomRuntime
GetDistanceToNearestListener(const FVector &Location) constFAtomRuntime
GetExPlayerHandle(const FAtomPlaybackInstance *InPlaybackInstance) constFAtomRuntime
GetFocusFactor(const float Azimuth, const FAtomAttenuationSettings &AttenuationSettings) constFAtomRuntime
GetFormatFromAtomExFormat(CriAtomExFormat AtomExFormat)FAtomRuntimestatic
GetGameDeltaTime() constFAtomRuntime
GetGlobalFocusSettings() constFAtomRuntime
GetGlobalPitchRange() constFAtomRuntime
GetGlobalPitchScale() constFAtomRuntimeinline
GetListenerPosition(int32 ListenerIndex, FVector &OutPosition, bool bAllowOverride) constFAtomRuntime
GetListeners() constFAtomRuntimeinline
GetListenerTransform(int32 ListenerIndex, FTransform &OutTransform) constFAtomRuntime
GetListenerTransformedDirection(const FVector &Position, float *OutDistance)FAtomRuntime
GetListenerWorldID(int32 ListenerIndex, uint32 &OutWorldID) constFAtomRuntime
GetMagnitudesForFrequencies(UAtomBus *InBus, const TArray< float > &InFrequencies, TArray< float > &OutMagnitudes)FAtomRuntime
GetMainAtomRuntime()FAtomRuntimeinlinestatic
GetMainSubmix() constFAtomRuntime
GetMainSubmixObject() constFAtomRuntime
GetMappedOutputPortNames(const UAtomRackBase *AtomRack) constFAtomRuntime
GetMasterRack() constFAtomRuntimeinline
GetMaxChannels() constFAtomRuntime
GetMaxDistanceAndFocusFactor(UAtomSoundBase *Sound, const UWorld *World, const FVector &Location, const FAtomAttenuationSettings *AttenuationSettingsToApply, float &OutMaxDistance, float &OutFocusFactor)FAtomRuntime
GetMaxSources() constFAtomRuntime
GetMaxWorldDistance()FAtomRuntimestatic
GetMixDebugState() constFAtomRuntimeinline
GetMixerSourceVoice()FAtomRuntime
GetMonoChannelUpmixMethod() constFAtomRuntimeinline
GetNumRacks()FAtomRuntimeinline
GetPcmBitDepthFromAtomPcmFormat(CriAtomPcmFormat AtomPcmFormat)FAtomRuntimestatic
GetPhasesForFrequencies(UAtomBus *InBus, const TArray< float > &InFrequencies, TArray< float > &OutPhases)FAtomRuntime
GetPlatformAtomExSoundRendererType(EAtomSoundRendererType RendererType) overrideFAtomRuntimeLinuxinlinevirtual
GetPlatformEndpointSettingsClass() constFAtomRuntimeinlineprotectedvirtual
GetPlatformInfo()FAtomRuntimeprivate
GetPlatformSoundfieldAtomExSoundRendererType(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimeinlineprotectedvirtual
GetPlatformSoundfieldRendererNumChannels(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimeinlineprotectedvirtual
GetPlatformSoundfieldRendererSpeakerMapping(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimeinlineprotectedvirtual
GetPlatformSoundRendererNumChannels(EAtomSoundRendererType RendererType) overrideFAtomRuntimeLinuxinlinevirtual
GetPlatformSoundRendererNumPorts(EAtomSoundRendererType RendererType) overrideFAtomRuntimeLinuxinlinevirtual
GetPlatformSoundRendererSpeakerMapping(EAtomSpeakerChannelMap SpeakerChannelMap)FAtomRuntimeinlineprotectedvirtual
GetPlaybackInstanceSourceMap() constFAtomRuntimeinline
GetPlayerHandle(const FAtomPlaybackInstance *InPlaybackInstance) constFAtomRuntime
GetPrimaryVolume() constFAtomRuntimeinline
GetRackNumOutputChannels(UAtomRackBase *InRack) constFAtomRuntime
GetRackSampleRate(UAtomRackBase *InRack) constFAtomRuntime
GetRackSnapshotName(const UAtomRack *InRack) constFAtomRuntime
GetRackSpeakerChannelMapToApply(const UAtomRack *InRack) constFAtomRuntime
GetRuntimeDeltaTime() constFAtomRuntime
GetRuntimeNumOutputChannels() constFAtomRuntime
GetRuntimeNumOutputFrames() constFAtomRuntime
GetRuntimeSampleRate() constFAtomRuntime
GetSortedActivePlaybackInstances(TArray< FAtomPlaybackInstance * > &InActiveSounds, const ESortedActivePlaybackGetType GetType)FAtomRuntimeprotected
GetSoundClassCurrentProperties(UAtomSoundClass *InSoundClass)FAtomRuntime
GetSoundClassDynamicProperties(UAtomSoundClass *InSoundClass)FAtomRuntime
GetSoundClassInfo(TMap< FName, FAtomClassDebugInfo > &AtomClassInfos)FAtomRuntime
GetSoundfieldAtomExSoundRendererNumChannels(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimestatic
GetSoundfieldAtomExSoundRendererSpeakerMapping(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimestatic
GetSoundfieldAtomExSoundRendererType(EAtomSoundfieldRendererType SoundfieldRendererType)FAtomRuntimestatic
GetSoundSource(const FAtomPlaybackInstance *InPlaybackInstance) constFAtomRuntime
GetSourceManager()FAtomRuntime
GetSourceManager() constFAtomRuntime
GetSpatializationBusIndex() constFAtomRuntimeinline
GetSpatializationBusName() constFAtomRuntimeinline
GetSpatializationRack() constFAtomRuntimeinline
GetSpeakerChannelMapFromAtomSpeakerMapping(CriAtomSpeakerMapping AtomSpeakerMapping)FAtomRuntimestatic
GetSubmixInstance(const UAtomBus *InAtomBus) constFAtomRuntime
GetSubsystem() constFAtomRuntimeinline
GetSubsystem(const FAtomRuntimeHandle &InHandle)FAtomRuntimeinlinestatic
GetSubsystemBase(TSubclassOf< UAtomEngineSubsystem > SubsystemClass) constFAtomRuntimeinline
GetTestComponent(UWorld *InWorld)FAtomRuntime
GetTransientPrimaryVolume() constFAtomRuntimeinline
GetVirtualLoops() constFAtomRuntimeinline
GlobalFocusSettingsFAtomRuntimeprivate
GlobalFocusSettings_GameThreadFAtomRuntimeprivate
GlobalMaxPitchFAtomRuntimeprivate
GlobalMinPitchFAtomRuntimeprivate
GlobalPitchScaleFAtomRuntimeprivate
HandleAtomDebugSound(const TArray< FString > &Args)FAtomRuntime
HandleAtomMemoryInfo(const TArray< FString > &Args, FOutputDevice &Ar)FAtomRuntime
HandleAtomMixDebugSound(const TArray< FString > &Args)FAtomRuntime
HandleAtomSoloCommon(const TArray< FString > &Args, FToggleSoloPtr FPtr)FAtomRuntime
HandleAtomSoloSoundClass(const TArray< FString > &Args)FAtomRuntime
HandleAtomSoloSoundCue(const TArray< FString > &Args)FAtomRuntime
HandleAtomSoloSoundWave(const TArray< FString > &Args)FAtomRuntime
HandleClearSoloCommand(FOutputDevice &Ar)FAtomRuntime
HandleDisableHPFCommand(FOutputDevice &Ar)FAtomRuntime
HandleDisableLPFCommand(FOutputDevice &Ar)FAtomRuntime
HandleDumpSoundInfoCommand(FOutputDevice &Ar)FAtomRuntime
HandleEnableHRTFForAllCommand(FOutputDevice &Ar)FAtomRuntime
HandleGetDynamicSoundVolumeCommand(const TArray< FString > &Args, FOutputDevice &Ar)FAtomRuntime
HandleListAtomComponentsCommand(FOutputDevice &Ar)FAtomRuntime
HandleListPlaybacksCommand(FOutputDevice &Ar)FAtomRuntime
HandleListSoundClassesCommand(FOutputDevice &Ar)FAtomRuntime
HandleListSoundClassVolumesCommand(FOutputDevice &Ar)FAtomRuntime
HandleListSoundDurationsCommand(FOutputDevice &Ar)FAtomRuntime
HandlePause(bool bGameTicking, bool bGlobalPause=false)FAtomRuntimeprotected
HandlePlayAllPIEAtomCommand(FOutputDevice &Ar)FAtomRuntime
HandleResetAllDynamicSoundVolumesCommand()FAtomRuntime
HandleResetDynamicSoundVolumeCommand(const TArray< FString > &Args)FAtomRuntime
HandleResetSoundStateCommand(FOutputDevice &Ar)FAtomRuntime
HandleSDKOnAtomAudioFrameStart()FAtomRuntime
HandleSDKOnAtomExBeatSync(const CriAtomExBeatSyncInfo *BeatSyncInfo)FAtomRuntime
HandleSDKOnAtomExSequencerEvent(const CriAtomExSequenceEventInfo *EventInfo)FAtomRuntime
HandleSetBaseSoundRackCommand(const TArray< FString > &Args, FOutputDevice &Ar)FAtomRuntime
HandleSetDynamicSoundCommand(const TArray< FString > &Args)FAtomRuntime
HandleShowSoundClassHierarchyCommand(FOutputDevice &Ar)FAtomRuntime
HandleSoloCommand(FOutputDevice &Ar)FAtomRuntime
HandleTestHPFCommand(FOutputDevice &Ar)FAtomRuntime
HandleTestLPFCommand(FOutputDevice &Ar)FAtomRuntime
Init(FAtomRuntimeId InRuntimeID)FAtomRuntime
InitializeAtomLibrary()FAtomRuntimeprivate
InitializeChannelAzimuthMap(const int32 NumChannels)FAtomRuntimeprivate
InitializeChannelMaps()FAtomRuntimeprivate
InitializePlatformAtomLibrary() overrideFAtomRuntimeLinuxvirtual
InitializeSubsystemCollection()FAtomRuntimeprotected
InitMasterRack()FAtomRuntimeprivate
InitOuputPortMappings()FAtomRuntimeprivate
InitRacks()FAtomRuntimeprivate
InitSoundClasses()FAtomRuntime
InitSoundParams(FAtomActiveSound &InOutActiveSound, TArray< FAtomAisacParameter > InDefaultParams, bool bInIsVirtualLoopRealzing) constFAtomRuntimeprotected
InitSoundSources()FAtomRuntimeprotected
InitSpatializationRack()FAtomRuntimeprivate
InvalidateCachedInteriorVolumes() constFAtomRuntime
InverseListenerTransformsFAtomRuntimeprotected
IsActive() constFAtomRuntime
IsAtomMixerPluginEnabled() constFAtomRuntimeinline
IsAtomRuntimeMuted() constFAtomRuntime
IsAudioRenderingThread() constFAtomRuntime
IsHRTFDisabled() constFAtomRuntime
IsHRTFEnabledForAll() constFAtomRuntime
IsManaRuntimePluginEnabled() constFAtomRuntimeinline
IsMasterRack(const UAtomRackBase *InRack) constFAtomRuntimeprotected
IsPendingStop(FAtomActiveSound *ActiveSound)FAtomRuntime
IsSourceDataOverridePluginEnabled() constFAtomRuntimeinline
IsSourceDataOverridePluginLoaded()FAtomRuntimeinlinestatic
IsSpatializationRack(const UAtomRackBase *InRack) constFAtomRuntimeprotected
IsUsingFixedVoicePools() constFAtomRuntimeinline
IsUsingUnrealSoundRenderer() constFAtomRuntimeinlinevirtual
IterateOverRacks(TFunctionRef< void(const UAtomRackBase *Rack)> Func) constFAtomRuntime
IterateOverVoicePools(TFunctionRef< void(EAtomVoicePoolCodecType CodecType, EAtomVoicePoolStreamingType StreamingType, int32 ID, int32 NumUsedVoices, int32 MaxVoices, int32 MaxChannels, int32 MaxSampleRate)> Func) constFAtomRuntime
LastUpdateTimeFAtomRuntimeprivate
ListenerProxiesFAtomRuntime
ListenersFAtomRuntimeprotected
LoadAtomRack(const UAtomRackBase &InAtomRack)FAtomRuntimeprotected
LoadAtomRackBusSettings(const UAtomRack *Rack)FAtomRuntimeprotected
LoadGenericAtomRack(const FAtomRackInitParams &InitParams)FAtomRuntimeprotected
LoadGenericAtomSoundfieldRack(const FAtomSoundfieldRackInitParams &InitParams)FAtomRuntimeprotected
LoadMasterRack(const FSoftObjectPath &InObjectPath)FAtomRuntimeprotected
LoadPlatformAtomRack(const FAtomRackInitParams &InitParams)FAtomRuntimeinlineprotectedvirtual
LoadPlatformAtomSoundfieldRack(const FAtomSoundfieldRackInitParams &InitParams)FAtomRuntimeinlineprotectedvirtual
LoadSubmixInstance(const UAtomBus *InAtomBus, bool bAllowReinit=false)FAtomRuntime
LocationIsAudible(const FVector &Location, const float MaxDistance) constFAtomRuntime
LocationIsAudible(const FVector &Location, int32 ListenerIndex, const float MaxDistance) constFAtomRuntime
MainSubmixInstanceFAtomRuntimeprotected
MakePatch(int32 InFrames, int32 InChannels, float InGain) constFAtomRuntime
ManaRuntimeInterfaceFAtomRuntime
MapOutputPortToRack(FName OutputPortName, const UAtomRackBase *AtomRack)FAtomRuntime
MasterRackFAtomRuntimeprivate
MaxSourcesFAtomRuntimeprivate
ModulationSystemFAtomRuntimeprivate
MonoChannelUpmixMethodFAtomRuntimeprivate
NotifyActiveSoundOcclusionTraceDone(FAtomActiveSound *ActiveSound, bool bIsOccluded)FAtomRuntime
NotifyPendingDelete(FAtomActiveSound &ActiveSound) constFAtomRuntimeinline
NotifyPluginListenersWorldChanged(UWorld *World)FAtomRuntimeprivate
NotifySubsystemsActiveSoundCreated(FAtomActiveSound &ActiveSound) constFAtomRuntimeprotected
NotifySubsystemsActiveSoundDeleting(FAtomActiveSound &ActiveSound) constFAtomRuntimeprotected
NotifySubsystemsSetOwner(FAtomActiveSound &ActiveSound, const UObject *Owner) constFAtomRuntimeprotected
NotifySubsystemsVirtualizedSoundCreated(FAtomActiveSound &ActiveSound) constFAtomRuntimeprotected
NotifySubsystemsVirtualizedSoundDeleting(FAtomActiveSound &ActiveSound) constFAtomRuntimeprotected
NumReservedSourcesFAtomRuntimeprivate
OneShotCountFAtomRuntimeprivate
OnListenerUpdated(const TArray< FAtomListener > &InListeners)FAtomRuntimeprivatevirtual
OnPreGarbageCollect()FAtomRuntime
OnProcessAudioStream()FAtomRuntimeprotected
OnRuntimeCreated(FAtomRuntimeId InDeviceID)FAtomRuntime
OnRuntimeDestroyed(FAtomRuntimeId InDeviceID)FAtomRuntime
OutputPortRackMapFAtomRuntimeprotected
PanningMethodFAtomRuntimeprivate
ParseSoundClasses(float InDeltaTime)FAtomRuntimeprivate
PauseActiveSound(uint64 AtomComponentID, const bool bInIsPaused)FAtomRuntime
PendingSoundsToDeleteFAtomRuntimeprivate
PendingSoundsToStopFAtomRuntimeprivate
PlatformAtomFAtomRuntimeprotected
PlatformInfoFAtomRuntimeprivate
PlaybackInstanceSourceMapFAtomRuntimeprivate
PlaySoundAtLocation(UAtomSoundBase *Sound, UWorld *World, float VolumeMultiplier, float PitchMultiplier, float StartTime, const FVector &Location, const FRotator &Rotation, UAtomAttenuation *AttenuationSettings=nullptr, UAtomConcurrency *ConcurrencySettings=nullptr, const TArray< FAtomAisacParameter > *Params=nullptr, const AActor *OwningActor=nullptr)FAtomRuntime
PlaySoundAtLocation(UAtomSoundBase *Sound, UWorld *World, float VolumeMultiplier, float PitchMultiplier, float StartTime, const FVector &Location, const FRotator &Rotation, UAtomAttenuation *AttenuationSettings, UAtomConcurrency *Concurrency, TArray< FAtomAisacParameter > &&Params, const AActor *OwningActor=nullptr)FAtomRuntime
PluginInitializationParamsFAtomRuntimeprotected
PrecachingSoundsFAtomRuntimeprivate
PreviousPrimaryVolumeFAtomRuntimeprivate
PrimaryVolumeFAtomRuntimeprivate
ProcessingPendingActiveSoundStops(bool bForceDelete=false)FAtomRuntimeprotected
PumpCommandQueue()FAtomRuntimeprivate
PumpGameThreadCommandQueue()FAtomRuntimeprivate
QuantizedEventClockManagerFAtomRuntime
QuartzPersistentStateCritSecFAtomRuntime
QuartzSubsystemDataFAtomRuntime
RealizeVirtualLoop(FAtomVirtualLoop &VirtualLoop)FAtomRuntime
RealizeVirtualLoopFromMixer(FAtomActiveSound &ActiveSound)FAtomRuntimeprotected
RecurseIntoSoundClasses(UAtomSoundClass *CurrentClass, FAtomSoundClassProperties &ParentProperties)FAtomRuntimeprivate
ReferencedSoundCriticalSectionFAtomRuntimeprivate
ReferencedSoundsFAtomRuntimeprivate
ReferencedSounds_AtomThreadFAtomRuntimeprivate
RegisterAtomRack(const UAtomRackBase *AtomRack)FAtomRuntime
RegisterSoundClass(UAtomSoundClass *InSoundClass)FAtomRuntime
ReleaseMixerSourceVoice(Atom::FMixerSourceVoice *InSourceVoice)FAtomRuntime
RemoveActiveSound(FAtomActiveSound *ActiveSound)FAtomRuntime
RemoveEnvelopeFollowerDelegate(UAtomBus *InBus, const FOnAtomBusEnvelopeBP &OnAtomBusEnvelopeBP)FAtomRuntime
RemoveLevelMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackLevelMeterMeasureBP &OnAtomRackLevelMeterMeasureBP)FAtomRuntime
RemoveLoudnessMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackLoudnessMeterMeasureBP &OnAtomRackTruePeakMeterMeasureBP)FAtomRuntime
RemovePerformanceMonitorDelegate(UAtomRackBase *InRack, const FOnAtomRackPerformanceMonitorResultBP &OnAtomRackPerformanceMonitorResultBP)FAtomRuntime
RemoveRenderedSamplesDelegate(UAtomRackBase *InRack, const FOnAtomRackRenderedSamplesBP &OnAtomRackRenderedSamplesBP)FAtomRuntime
RemoveSpectralAnalysisDelegate(UAtomBus *InBus, const FOnAtomBusSpectralAnalysisBP &OnAtomBusSpectralAnalysisBP)FAtomRuntime
RemoveTruePeakMeterDelegate(UAtomRackBase *InRack, const FOnAtomRackTruePeakMeterMeasureBP &OnAtomRackTruePeakMeterMeasureBP)FAtomRuntime
RemoveUserAtomVoicePool(FName Name)FAtomRuntime
RemoveVirtualLoop(FAtomActiveSound &ActiveSound)FAtomRuntimeprotected
ReportSoundFailedToStart(const uint64 AtomComponentID, FAtomVirtualLoop *VirtualLoop)FAtomRuntimeprotected
ResetAudioRenderingThreadID()FAtomRuntimeprivate
ResetInterpolation()FAtomRuntime
ResetLoudnessMeterMeasuring(UAtomRackBase *InRack)FAtomRuntime
ResetPerformanceMonitor(UAtomRackBase *InRack)FAtomRuntime
ResumeContext()FAtomRuntimeinlinevirtual
RetriggerVirtualLoop(FAtomVirtualLoop &VirtualLoop)FAtomRuntime
RuntimeChannelAzimuthPositionsFAtomRuntimeprivate
RuntimeCreatedHandleFAtomRuntimeprivate
RuntimeDeltaTimeFAtomRuntimeprivate
RuntimeDestroyedHandleFAtomRuntimeprivate
RuntimeIDFAtomRuntimeprivate
RuntimePluginInterfacesFAtomRuntime
SendCommandToActiveSounds(uint64 InAtomComponentID, TUniqueFunction< void(FAtomActiveSound &)> InFunc, const TStatId InStatId=TStatId())FAtomRuntime
SendUpdateResultsToGameThread(int32 FirstActiveIndex)FAtomRuntimeprotected
SetAtomConfiguration(const UAtomConfig *AtomConfig)FAtomRuntime
SetBusChannelLevelMatrix(const UAtomBus *InBus)FAtomRuntime
SetBusEffectBypass(const UAtomBus *InBus, const UAtomBusEffectPreset *InEffectPreset)FAtomRuntime
SetBusEffectParameter(const UAtomBus *InBus, const UAtomBusEffectPreset *InEffectPreset, int InParameterIndex)FAtomRuntime
SetBusEffectPreset(const UAtomBus *InBus, const UAtomBusEffectPreset *InEffectPreset)FAtomRuntime
SetBusModulationBaseLevels(UAtomBus *InAtomBus, float InVolumeModBase, float InWetModBase, float InDryModBase)FAtomRuntime
SetBusPanning(const UAtomBus *InBus)FAtomRuntime
SetBusSendLevel(const UAtomBus *InBus, const FAtomBusSend &InSend)FAtomRuntime
SetBusVolume(const UAtomBus *InBus, float InBusVolume)FAtomRuntime
SetCanHaveMultipleActiveSounds(uint64 AtomComponentID, bool InCanHaveMultipleActiveSounds)FAtomRuntime
SetDefaultAtomSettings(UWorld *World, const FAtomReverbSettings &DefaultReverbSettings, const FAtomInteriorSettings &DefaultInteriorSettings)FAtomRuntime
SetGlobalFocusSettings(const FAtomGlobalFocusSettings &NewFocusSettings)FAtomRuntime
SetGlobalPitchModulation(float PitchScale, float TimeSec)FAtomRuntime
SetHRTFDisabled(bool InIsHRTFDisabled)FAtomRuntimeinline
SetHRTFEnabledForAll(bool InbHRTFEnabledForAll)FAtomRuntimeinline
SetListener(UWorld *World, const int32 ListenerIndex, const FTransform &ListenerTransform, const float InDeltaSeconds)FAtomRuntime
SetListenerAttenuationOverride(int32 ListenerIndex, const FVector AttenuationPosition)FAtomRuntime
SetMixDebugState(EAtomDebugState DebugState)FAtomRuntime
SetPlatformAtomDSPBusOutput(CriAtomExAsrRackId RackID, const FString &DspBusName, const FAtomBusOutputParams &OutputParams)FAtomRuntimeinlineprotectedvirtual
SetRackDspBusSetting(const UAtomRack *InRack)FAtomRuntime
SetRackSnapshot(const UAtomRack *InRack, float FadeSeconds)FAtomRuntime
SetRuntimeMuted(bool bMuted)FAtomRuntime
SetSoundClassDistanceScale(UAtomSoundClass *InSoundClass, float DistanceScale, float TimeSec)FAtomRuntime
SetSubmixDryLevel(UAtomBus *InAtomBus, float InDryLevel)FAtomRuntime
SetSubmixEndpoint(const UAtomBus *InAtomBus, const UAtomEndpointBase *Endpoint=nullptr)FAtomRuntime
SetSubmixOutputVolume(UAtomBus *InAtomBus, float InOutputVolume)FAtomRuntime
SetSubmixWetLevel(UAtomBus *InAtomBus, float InWetLevel)FAtomRuntime
SetTransientPrimaryVolume(float TransientPrimaryVolume)FAtomRuntime
SetupAtomDBAS()FAtomRuntimeprotected
SetUseAttenuationForNonGameWorlds(bool bInUseAttenuationForNonGameWorlds)FAtomRuntimeinline
ShouldUseAttenuation(const UWorld *World) constFAtomRuntimeprotected
ShowSoundClassHierarchy(FOutputDevice &Ar, UAtomSoundClass *SoundClass=nullptr, int32 Indent=0) constFAtomRuntime
SoundClassesFAtomRuntimeprivate
SoundClassPlayerGroupsFAtomRuntimeprivate
SoundIsAudible(UAtomSoundBase *Sound, const UWorld *World, const FVector &Location, const FAtomAttenuationSettings *AttenuationSettingsToApply, float MaxDistance, float FocusFactor) constFAtomRuntime
SoundIsAudible(const FAtomActiveSound &NewActiveSound)FAtomRuntimeprotected
SourceDataOverridePluginInterfaceFAtomRuntime
SourceManagerFAtomRuntimeprotected
SourcesFAtomRuntimeprivate
SourceVoicesFAtomRuntimeprotected
SpatializationBusIndexFAtomRuntimeprivate
SpatializationBusNameFAtomRuntimeprivate
SpatializationRackFAtomRuntimeprivate
StartEnvelopeFollowing(UAtomBus *InBus)FAtomRuntime
StartLevelMeterMeasuring(UAtomRackBase *InRack, const FAtomLevelMeterSettings &InSettings)FAtomRuntime
StartLoudnessMeterMeasuring(UAtomRackBase *InRack, const FAtomLoudnessMeterSettings &InSettings)FAtomRuntime
StartSources(TArray< FAtomPlaybackInstance * > &InActiveSounds, int32 FirstActiveIndex, bool bGameTicking)FAtomRuntimeprotected
StartSpectrumAnalysis(UAtomBus *InBus, const FAtomSoundSpectrumAnalyzerSettings &InSettings)FAtomRuntime
StartTruePeakMeterMeasuring(UAtomRackBase *InRack, const FAtomTruePeakMeterSettings &InSettings)FAtomRuntime
StopActiveSound(uint64 AtomComponentID, const FString *EventLogID=nullptr)FAtomRuntime
StopAllSounds(bool bShouldStopUISounds=false)FAtomRuntimevirtual
StopEnvelopeFollowing(UAtomBus *InBus)FAtomRuntime
StopLevelMeterMeasuring(UAtomRackBase *InRack)FAtomRuntime
StopLoudnessMeterMeasuring(UAtomRackBase *InRack)FAtomRuntime
StopOldestStoppingSource()FAtomRuntimeprotected
StopSoundsUsingResource(IAtomSoundResource *InSound, TArray< UAtomComponent * > *StoppedComponents=nullptr)FAtomRuntime
StopSources(TArray< FAtomPlaybackInstance * > &InActiveSounds, int32 FirstActiveIndex)FAtomRuntimeprotected
StopSpectrumAnalysis(UAtomBus *InBus)FAtomRuntime
StopTestComponent()FAtomRuntime
StopTruePeakMeterMeasuring(UAtomRackBase *InRack)FAtomRuntime
SubmixesFAtomRuntimeprotected
SubsystemCollectionFAtomRuntimeprivate
SubsystemCollectionRootFAtomRuntimeprivate
Suspend(bool bGameTicking)FAtomRuntime
SuspendContext()FAtomRuntimeinlinevirtual
Teardown()FAtomRuntime
TestAtomComponentFAtomRuntimeprivate
ToRemoveSourcesFAtomRuntimeprivate
TransientPrimaryVolumeFAtomRuntimeprivate
UnlinkActiveSoundFromComponent(const FAtomActiveSound &InActiveSound)FAtomRuntime
UnloadSubmixInstance(const UAtomBus *InAtomBus)FAtomRuntime
UnregisterAtomRack(const UAtomRackBase *AtomRack)FAtomRuntime
UnregisterSoundClass(UAtomSoundClass *InSoundClass)FAtomRuntime
Update(bool bGameTicking)FAtomRuntime
UpdateActiveSoundPlaybackTime(bool bIsGameTicking)FAtomRuntimeprotected
UpdateAtomEngineSubsystems()FAtomRuntimeprotected
UpdateAtomLibrary()FAtomRuntimeprotectedvirtual
UpdateAtomMixer()FAtomRuntimeprotected
UpdateBusEffectParameters()FAtomRuntimeprotected
UpdateBusModulationSettings(UAtomBus *InAtomBus, const TSet< TObjectPtr< UAtomModulatorBase > > &InOutputModulation, const TSet< TObjectPtr< UAtomModulatorBase > > &InWetLevelModulation, const TSet< TObjectPtr< UAtomModulatorBase > > &InDryLevelModulation)FAtomRuntime
UpdateConcurrency(TArray< FAtomPlaybackInstance * > &PlaybackInstances, TArray< FAtomActiveSound * > &ActiveSoundsCopy)FAtomRuntimeprotected
UpdateGameThread()FAtomRuntimevirtual
UpdateProfilers()FAtomRuntimeprotected
UpdateReferencedSounds()FAtomRuntimeprivate
UpdateRuntimeDeltaTime()FAtomRuntimeprotected
UpdateSoundClassProperties(float DeltaTime)FAtomRuntimeprivate
UpdateVirtualLoops(bool bForceUpdate)FAtomRuntimeprotected
VirtualizeInactiveLoops()FAtomRuntimeprotected
VirtualLoopsFAtomRuntimeprivate
VoicesPoolsFAtomRuntimeprotected
WorldIDToDefaultAtomVolumeSettingsMapFAtomRuntimeprivate
~FAtomRuntime()FAtomRuntimevirtual
~FAtomRuntimeLinux()FAtomRuntimeLinuxvirtual