CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomThread メンバ一覧
継承メンバを含む
FAtomThread
の全メンバ一覧です。
bUseThreadedAtom
FAtomThread
private
static
CurrentAtomThreadStatId
FAtomThread
private
static
CurrentAtomThreadStatIdCS
FAtomThread
private
static
GetCommandWrapper
(TUniqueFunction< void()> InFunction, const TStatId InStatId)
FAtomThread
private
static
GetCurrentAtomThreadStatId
()
FAtomThread
static
GetCurrentLongestTime
()
FAtomThread
inline
private
static
GetLongestTaskInfo
(FString &OutLongestTask, double &OutLongestTaskTimeMs)
FAtomThread
static
IsUsingThreadedAtom
()
FAtomThread
static
LongestAtomThreadStatId
FAtomThread
private
static
LongestAtomThreadTimeMsec
FAtomThread
private
static
PostGC
FAtomThread
private
static
PostGCDestroy
FAtomThread
private
static
PreGC
FAtomThread
private
static
PreGCDestroy
FAtomThread
private
static
ProcessAllCommands
()
FAtomThread
static
ResetAtomThreadTimers
()
FAtomThread
static
ResumeAtomThread
()
FAtomThread
static
ResumeEvent
FAtomThread
private
static
RunCommandOnAtomThread
(TUniqueFunction< void()> InFunction, const TStatId InStatId=TStatId())
FAtomThread
static
RunCommandOnGameThread
(TUniqueFunction< void()> InFunction, const TStatId InStatId=TStatId())
FAtomThread
static
SetCurrentAtomThreadStatId
(TStatId InStatId)
FAtomThread
private
static
SetLongestTimeAndId
(TStatId NewLongestId, double LongestTimeMsec)
FAtomThread
private
static
SetUseThreadedAtom
(bool bInUseThreadedAtom)
FAtomThread
static
StartAtomThread
()
FAtomThread
static
StopAtomThread
()
FAtomThread
static
SuspendAtomThread
()
FAtomThread
static
SuspendCount
FAtomThread
private
static
構築:
1.16.0