|
CriWare Unreal Engine
Plug-ins for CriWare solutions.
|
継承メンバを含む IAtomSoundHandleSystem の全メンバ一覧です。
| CreateSoundHandle(UAtomSoundBase *Sound, IAtomSoundHandleOwner *Owner) | IAtomSoundHandleSystem | inlinevirtual |
| GetModularFeatureName() | IAtomSoundHandleSystem | inlinestatic |
| GetRegisteredInterfaces() | IAtomSoundHandleSystem | inlinestatic |
| Play(Atom::FSoundHandleID ID) | IAtomSoundHandleSystem | inlinevirtual |
| SetTransform(Atom::FSoundHandleID ID, const FTransform &Transform) | IAtomSoundHandleSystem | inlinevirtual |
| Stop(Atom::FSoundHandleID ID) | IAtomSoundHandleSystem | inlinevirtual |
| ~IAtomSoundHandleSystem()=default | IAtomSoundHandleSystem | virtual |