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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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継承メンバを含む UAtomUtilitiesBlueprintLibrary の全メンバ一覧です。
| ConvertDecibelsToLinear(float InDecibels, const FVector2D &InRange) | UAtomUtilitiesBlueprintLibrary | static |
| ConvertDecibelsToLinearSlower(float InDecibels, const FVector2D &InRange) | UAtomUtilitiesBlueprintLibrary | static |
| ConvertDecibelsToLinearSlowerFromFloor(float InDecibels, const FVector2D &InRange, float InFloor=1.e-4) | UAtomUtilitiesBlueprintLibrary | static |
| ConvertLinearToDecibels(float InLinear, const FVector2D &InRange, float InFloor=1.e-8) | UAtomUtilitiesBlueprintLibrary | static |
| ConvertLinearToDecibelsSlower(float InLinear, const FVector2D &InRange) | UAtomUtilitiesBlueprintLibrary | static |
| ConvertLinearToDecibelsSlowerFromFloor(float InLinear, const FVector2D &InRange, float InFloor=1.e-4) | UAtomUtilitiesBlueprintLibrary | static |
| GetLinearFrequencyClamped(const float InValue, const FVector2D &InDomain, const FVector2D &InRange) | UAtomUtilitiesBlueprintLibrary | static |
| GetLogFrequencyClamped(const float InValue, const FVector2D &InDomain, const FVector2D &InRange) | UAtomUtilitiesBlueprintLibrary | static |