|
CriWare Unreal Engine
Plug-ins for CriWare solutions.
|
継承メンバを含む UCriWare の全メンバ一覧です。
| AddReferencedObjects(UObject *InThis, FReferenceCollector &Collector) | UCriWare | static |
| AtomConfig | UCriWare | private |
| CriWareCore | UCriWare | private |
| Exec(UWorld *InWorld, const TCHAR *Cmd, FOutputDevice &Out= *GLog) override | UCriWare | virtual |
| FinishDestroy() override | UCriWare | |
| GetActiveAtomRuntime() const | UCriWare | |
| GetAtomConfiguration() const | UCriWare | inline |
| GetAtomResourceManager() const | UCriWare | |
| GetAtomRuntimeManager() const | UCriWare | |
| GetAtomRuntimePlugin(FName PluginName) const | UCriWare | |
| GetCriWareCore() | UCriWare | inline |
| GetMainAtomRuntime() const | UCriWare | |
| GetPlatform() | UCriWare | inline |
| Init(TWeakPtr< FCriWareCore > InCriWareCore) | UCriWare | virtual |
| Initialize() | UCriWare | |
| IsInitialized() const | UCriWare | inline |
| ResetAtomConfiguration() | UCriWare | inline |
| SetAtomConfiguration(const UAtomConfig *InAtomConfig) | UCriWare | |
| Uninitialize() | UCriWare |