CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Adjust Attenuation
Identifier
AdjustAttenuation
Description
This function is used to modify the Attenuation Settings on the targeted Atom Component instance.
It is worth noting that Attenuation Settings are only passed to new Active Sounds on start, so modified Attenuation data should be set before sound playback.
Target is Atom Component
Inputs
Arg Description
In
Exec
Target
Atom Component Object Reference
In Attenuation Settings
Atom Attenuation Settings Structure (by ref)
Outputs
Arg Description
Out
Exec