CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Fade In
Identifier
FadeIn
Description
This function allows designers to call Play on an AtomComponent instance while applying a volume curve over time.
Parameters allow designers to indicate the duration of the fade, the curve shape, and the start time if seeking into the sound.
Target is Atom Component
Inputs
Arg Description
In
Exec
Target
Atom Component Object Reference
Fade in Duration
Float (single-precision)
How long it should take to reach the FadeVolumeLevel
Fade Volume Level
Float (single-precision)
The percentage of the AtomComponents's calculated volume to fade to
Start Time
Float (single-precision)
Fade Curve
EAtomFaderCurve Enum
The curve to use when interpolating between the old and new volume
Outputs
Arg Description
Out
Exec