CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Play
Identifier
Play
Description
Begins playing the targeted Atom Component's sound at the designated Start Time, seeking into a sound.
Target is Atom Component
Inputs
Arg Description
In
Exec
Target
Atom Component Object Reference
Start Time
Float (single-precision)
The offset, in seconds, to begin reading the sound at
Outputs
Arg Description
Out
Exec