CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Spawn Sound Attached
Identifier
SpawnSoundAttached
Description
This function allows users to create and play Atom Components attached to a specific Scene Component.
Useful for spatialized and/or distance-attenuated sounds that need to follow another object in space.
Target is Atom Gameplay Statics
Inputs
Arg Description
In
Exec
Sound
Atom Sound Base Object Reference
sound to play
Attach to Component
Scene Component Object Reference
Attach Point Name
Name
Optional named point within the AttachComponent to play the sound at
Location
Vector
Depending on the value of Location Type this is either a relative offset from the attach component/point or an absolute world position that will be translated to a relative offset
Rotation
Rotator
Depending on the value of Location Type this is either a relative offset from the attach component/point or an absolute world rotation that will be translated to a relative offset
Location Type
EAttachLocation Enum
Specifies whether Location is a relative offset or an absolute world position
Stop when Attached to Destroyed
Boolean
Specifies whether the sound should stop playing when the owner of the attach to component is destroyed.
Volume Multiplier
Float (single-precision)
A linear scalar multiplied with the volume, in order to make the sound louder or softer.
Pitch Multiplier
Float (single-precision)
A linear scalar multiplied with the pitch.
Start Time
Float (single-precision)
How far in to the sound to begin playback at
Attenuation Settings
Atom Attenuation Object Reference
Override attenuation settings package to play sound with
Concurrency Settings
Atom Concurrency Object Reference
Override concurrency settings package to play sound with
Auto Destroy
Boolean
Whether the returned Atom Component will be automatically cleaned up when the sound finishes (by completing or stopping) or whether it can be reactivated
Outputs
Arg Description
Out
Exec
Return Value
Atom Component Object Reference
An Atom Component to manipulate the spawned sound