CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Open File
Identifier
OpenFile
Description
Opens the specified media file path.
A return value of true indicates that the player will attempt to open the media, but it may fail to do so later for other reasons, i.e. if a connection to the media server timed out. Use the OnMediaOpened and OnMediaOpenFailed delegates to detect if and when the media is ready!

Target is Mana Player

Inputs
Arg Description
In
Exec
Target
Mana Player Object Reference
File Path
String
The file path to open.
Outputs
Arg Description
Out
Exec
Return Value
Boolean
true if the file path will be opened, false otherwise. See: GetUrl, Close, OpenPlaylist, OpenPlaylistIndex, OpenSource, OpenUrl, Reopen