CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Set Native Volume
Identifier
SetNativeVolume
Description
Set the volume on the native player if not mixing with Sound Wave asset.
The SetNativeVolume can be used to change the audio output volume at runtime. Note that not all media player plug-ins may support native audio output on all platforms.

Target is Mana Player

Inputs
Arg Description
In
Exec
Target
Mana Player Object Reference
Volume
Float (single-precision)
The volume to set.
Outputs
Arg Description
Out
Exec
Return Value
Boolean
true on success, false otherwise. See: NativeAudioOut