CriWare Unreal Engine
Plug-ins for CriWare solutions.
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Set Time Delay
Identifier
SetTimeDelay
Description
Delay of the player's time.
This setting can be used to manually sync multiple sources. Set to 1 seconds, if you would like that Player to play 1 second behind its current time. If the value is too big, it is possible that the player would not hold that frame for that long.

Target is Mana Player

Inputs
Arg Description
In
Exec
Target
Mana Player Object Reference
Time Delay
Timespan Structure
Outputs
Arg Description
Out
Exec