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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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This is the complete list of members for IAtomSoundHandleOwner, including all inherited members.
| CreateSoundHandle(UAtomSoundBase *Sound, Atom::FSoundHandleID &OutSoundHandleID) | IAtomSoundHandleOwner | inline |
| OnSoundHandleRemoved() | IAtomSoundHandleOwner | inlinevirtual |
| ~IAtomSoundHandleOwner()=default | IAtomSoundHandleOwner | virtual |