CriWare Unreal Engine
Plug-ins for CriWare solutions.
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IAtomSoundHandleSystem Member List

This is the complete list of members for IAtomSoundHandleSystem, including all inherited members.

CreateSoundHandle(UAtomSoundBase *Sound, IAtomSoundHandleOwner *Owner)IAtomSoundHandleSysteminlinevirtual
GetModularFeatureName()IAtomSoundHandleSysteminlinestatic
GetRegisteredInterfaces()IAtomSoundHandleSysteminlinestatic
Play(Atom::FSoundHandleID ID)IAtomSoundHandleSysteminlinevirtual
SetTransform(Atom::FSoundHandleID ID, const FTransform &Transform)IAtomSoundHandleSysteminlinevirtual
Stop(Atom::FSoundHandleID ID)IAtomSoundHandleSysteminlinevirtual
~IAtomSoundHandleSystem()=defaultIAtomSoundHandleSystemvirtual