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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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成员的完整列表,这些成员属于 IAtomSoundHandleSystem,包括所有继承而来的类成员
| CreateSoundHandle(UAtomSoundBase *Sound, IAtomSoundHandleOwner *Owner) | IAtomSoundHandleSystem | inlinevirtual |
| GetModularFeatureName() | IAtomSoundHandleSystem | inlinestatic |
| GetRegisteredInterfaces() | IAtomSoundHandleSystem | inlinestatic |
| Play(Atom::FSoundHandleID ID) | IAtomSoundHandleSystem | inlinevirtual |
| SetTransform(Atom::FSoundHandleID ID, const FTransform &Transform) | IAtomSoundHandleSystem | inlinevirtual |
| Stop(Atom::FSoundHandleID ID) | IAtomSoundHandleSystem | inlinevirtual |
| ~IAtomSoundHandleSystem()=default | IAtomSoundHandleSystem | virtual |