CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomBusEffectIRReverbStatics 成员列表

成员的完整列表,这些成员属于 UAtomBusEffectIRReverbStatics,包括所有继承而来的类成员

SetBypass(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, bool bBypass)UAtomBusEffectIRReverbStaticsinlinestatic
SetCenterInputGain(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float CenterInputGain)UAtomBusEffectIRReverbStaticsinlinestatic
SetCenterOutputGain(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float CenterOutputGain)UAtomBusEffectIRReverbStaticsinlinestatic
SetDryGain(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float DryGain)UAtomBusEffectIRReverbStaticsinlinestatic
SetFrontInputGain(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float FrontInputGain)UAtomBusEffectIRReverbStaticsinlinestatic
SetFrontOutputGain(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float FrontOutputGain)UAtomBusEffectIRReverbStaticsinlinestatic
SetInputSeparationRatio(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float InputSeparationRatio)UAtomBusEffectIRReverbStaticsinlinestatic
SetIRIndex(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, int IRIndex)UAtomBusEffectIRReverbStaticsinlinestatic
SetReverbGain(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float ReverbGain)UAtomBusEffectIRReverbStaticsinlinestatic
SetSurroundBackInputGain(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float SurroundBackInputGain)UAtomBusEffectIRReverbStaticsinlinestatic
SetSurroundBackOutputGain(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float SurroundBackOutputGain)UAtomBusEffectIRReverbStaticsinlinestatic
SetSurroundInputGain(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float SurroundInputGain)UAtomBusEffectIRReverbStaticsinlinestatic
SetSurroundOutputGain(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float SurroundOutputGain)UAtomBusEffectIRReverbStaticsinlinestatic
SetWetGain(UPARAM(ref) FAtomBusEffectIRReverbSettings &ReverbSettings, float WetGain)UAtomBusEffectIRReverbStaticsinlinestatic