CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomSoundSourceBus 成员列表

成员的完整列表,这些成员属于 UAtomSoundSourceBus,包括所有继承而来的类成员

AddAssetUserData(UAssetUserData *InUserData) overrideUAtomSoundBasevirtual
AddPlayingSource(const FAtomSoundClientPtr &Source)UAtomSoundBase
AssetUserDataUAtomSoundBase
AtomBusSendsUAtomSoundBase
AtomRackUAtomSoundBase
AttenuationSettingsUAtomSoundBase
AudioBusUAtomSoundSourceBus
bAutoDeactivateWhenSilentUAtomSoundSourceBus
bDebugUAtomSoundBase
BeginDestroy() overrideUAtomSoundBasevirtual
bEnableBaseRackUAtomSoundBase
bEnableBusSendsUAtomSoundBase
bEnableSourceBusSendsUAtomSoundBase
bIsSourceBusUAtomSoundBase
bLoopingUAtomSoundSourceBus
bOverrideConcurrencyUAtomSoundBase
bOverrideVirtualizationModeUAtomSoundBase
bProceduralUAtomSoundBase
CanBeClusterRoot() const overrideUAtomSoundBasevirtual
CanBeInCluster() const overrideUAtomSoundBasevirtual
ComputeMaxDistance() constUAtomSoundBaseprotectedvirtual
ConcurrencyOverridesUAtomSoundBase
ConcurrencySetUAtomSoundBase
CurrentPlayCountUAtomSoundBase
DurationUAtomSoundBase
FAtomSoundClientPtr typedefUAtomSoundBase
GetAllDefaultParameters(TArray< FAtomAisacParameter > &OutParameters) constUAtomSoundBaseinlinevirtual
GetAllSoundResources(TArray< IAtomSoundResource * > &Resources)UAtomSoundBasevirtual
GetAssetRegistryTags(TArray< FAssetRegistryTag > &OutTags) const overrideUAtomSoundBasevirtual
GetAssetUserDataArray() const overrideUAtomSoundBasevirtual
GetAssetUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) overrideUAtomSoundBasevirtual
GetAtomBusSends(TArray< FAtomSoundToBusSend > &OutSends) constUAtomSoundBasevirtual
GetAtomRack() constUAtomSoundBasevirtual
GetAttenuationSettingsToApply() constUAtomSoundBasevirtual
GetConcurrencyHandles(TArray< FAtomConcurrencyHandle > &OutConcurrencyHandles) constUAtomSoundBasevirtual
GetDuration() const overrideUAtomSoundSourceBusvirtual
GetMaxDistance() constUAtomSoundBasevirtual
GetModulationSettings() constUAtomSoundBaseinlinevirtual
GetPitchMultiplier()UAtomSoundBasevirtual
GetPriority() constUAtomSoundBasevirtual
GetSoundClass() constUAtomSoundBasevirtual
GetSoundName() constUAtomSoundBaseinlinevirtual
GetSoundResource()UAtomSoundBasevirtual
GetSoundSourceBusSends(EAtomBusSendStage BusSendStage, TArray< FAtomSoundSourceBusSendInfo > &OutSends) constUAtomSoundBasevirtual
GetVirtualizationMode() constUAtomSoundBasevirtual
GetVolumeMultiplier()UAtomSoundBasevirtual
Init()UAtomSoundSourceBusprotected
InitParameters(TArray< FAtomAisacParameter > &ParametersToInit, FName InFeatureName=NAME_None)UAtomSoundBasevirtual
IsGeneratingAudio() constUAtomSoundBaseinline
IsLooping() const overrideUAtomSoundSourceBusinlinevirtual
IsOneShot() const overrideUAtomSoundSourceBusinlinevirtual
IsParameterValid(const FAtomAisacParameter &InParameter) constUAtomSoundBasevirtual
IsPlayable() const overrideUAtomSoundSourceBusvirtual
IsPlayWhenSilent() constUAtomSoundBasevirtual
IsProcedurallyGenerated() constUAtomSoundBaseinline
IsSeekable() const overrideUAtomSoundSourceBusinlinevirtual
IsStreaming(const TCHAR *PlatformName=nullptr) constUAtomSoundBaseinlinevirtual
MaxDistanceUAtomSoundBase
ModulationSettingsUAtomSoundBase
Parse(FAtomRuntime *AtomRuntime, const UPTRINT PlaybackInstanceHash, FAtomActiveSound &ActiveSound, const FAtomSoundParseParameters &ParseParams, TArray< FAtomPlaybackInstance * > &PlaybackInstances)UAtomSoundBasevirtual
PostInitProperties() overrideUAtomSoundBasevirtual
PostLoad() overrideUAtomSoundSourceBusvirtual
PreEffectSourceBusSendsUAtomSoundBase
PriorityUAtomSoundBase
RemovePlayingSource(const FAtomSoundClientPtr &Source)UAtomSoundBase
RemoveUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) overrideUAtomSoundBasevirtual
Serialize(FArchive &Ar) overrideUAtomSoundBasevirtual
ShouldApplyInteriorVolumes()UAtomSoundBasevirtual
SoundClassObjectUAtomSoundBase
SourceBusChannelsUAtomSoundSourceBus
SourceBusDurationUAtomSoundSourceBus
SourcesPlayingUAtomSoundBaseprivate
SourcesPlayingCsUAtomSoundBasemutableprivate
UAtomSoundBase(const FObjectInitializer &ObjectInitializer)UAtomSoundBase
UAtomSoundSourceBus(const FObjectInitializer &ObjectInitializer)UAtomSoundSourceBus
VirtualizationModeUAtomSoundBase
WaveInfoUAtomSoundBase