CriWare Unreal Engine
Plug-ins for CriWare solutions.
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UAtomSoundWave 成员列表

成员的完整列表,这些成员属于 UAtomSoundWave,包括所有继承而来的类成员

AddAssetUserData(UAssetUserData *InUserData) overrideUAtomSoundBasevirtual
AddPlayingSource(const FAtomSoundClientPtr &Source)UAtomSoundBase
AssetUserDataUAtomSoundBase
AtomBusSendsUAtomSoundBase
AtomRackUAtomSoundBase
AttenuationOverridesUAtomSoundWave
AttenuationSettingsUAtomSoundBase
bDebugUAtomSoundBase
BeginDestroy() overrideUAtomSoundBasevirtual
bEnableBaseRackUAtomSoundBase
bEnableBusSendsUAtomSoundBase
bEnableSourceBusSendsUAtomSoundBase
bIsSourceBusUAtomSoundBase
bLoopingUAtomSoundWave
bOverrideAttenuationUAtomSoundWave
bOverrideConcurrencyUAtomSoundBase
bOverrideVirtualizationModeUAtomSoundBase
bProceduralUAtomSoundBase
CacheAggregateValues()UAtomSoundWave
CanBeClusterRoot() const overrideUAtomSoundBasevirtual
CanBeInCluster() const overrideUAtomSoundBasevirtual
ComputeMaxDistance() constUAtomSoundBaseprotectedvirtual
ConcurrencyOverridesUAtomSoundBase
ConcurrencySetUAtomSoundBase
CurrentPlayCountUAtomSoundBase
DurationUAtomSoundBase
FAtomSoundClientPtr typedefUAtomSoundBase
GetAllDefaultParameters(TArray< FAtomAisacParameter > &OutParameters) constUAtomSoundBaseinlinevirtual
GetAllSoundResources(TArray< IAtomSoundResource * > &Resources) overrideUAtomSoundWavevirtual
GetAssetRegistryTags(TArray< FAssetRegistryTag > &OutTags) const overrideUAtomSoundBasevirtual
GetAssetUserDataArray() const overrideUAtomSoundBasevirtual
GetAssetUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) overrideUAtomSoundBasevirtual
GetAtomBusSends(TArray< FAtomSoundToBusSend > &OutSends) constUAtomSoundBasevirtual
GetAtomRack() constUAtomSoundBasevirtual
GetAttenuationSettingsToApply() const overrideUAtomSoundWavevirtual
GetConcurrencyHandles(TArray< FAtomConcurrencyHandle > &OutConcurrencyHandles) constUAtomSoundBasevirtual
GetDuration() const overrideUAtomSoundWavevirtual
GetMaxDistance() const overrideUAtomSoundWavevirtual
GetModulationSettings() constUAtomSoundBaseinlinevirtual
GetPitchMultiplier() overrideUAtomSoundWavevirtual
GetPriority() constUAtomSoundBasevirtual
GetSoundClass() constUAtomSoundBasevirtual
GetSoundName() const overrideUAtomSoundWavevirtual
GetSoundResource() overrideUAtomSoundWavevirtual
GetSoundSourceBusSends(EAtomBusSendStage BusSendStage, TArray< FAtomSoundSourceBusSendInfo > &OutSends) constUAtomSoundBasevirtual
GetVirtualizationMode() constUAtomSoundBasevirtual
GetVolumeMultiplier() overrideUAtomSoundWavevirtual
Init(UAtomWaveBank *InWaveBank, uint32 InWaveID)UAtomSoundWave
InitParameters(TArray< FAtomAisacParameter > &ParametersToInit, FName InFeatureName=NAME_None)UAtomSoundBasevirtual
IsGeneratingAudio() constUAtomSoundBaseinline
IsLooping() constUAtomSoundBasevirtual
IsOneShot() constUAtomSoundBasevirtual
IsParameterValid(const FAtomAisacParameter &InParameter) constUAtomSoundBasevirtual
IsPlayable() const overrideUAtomSoundWavevirtual
IsPlayWhenSilent() constUAtomSoundBasevirtual
IsProcedurallyGenerated() constUAtomSoundBaseinline
IsSeekable() constUAtomSoundBaseinlinevirtual
IsStreaming(const TCHAR *PlatformName=nullptr) const overrideUAtomSoundWavevirtual
MaxDistanceUAtomSoundBase
ModulationSettingsUAtomSoundBase
Parse(FAtomRuntime *AtomRuntime, const UPTRINT PlaybackInstanceHash, FAtomActiveSound &ActiveSound, const FAtomSoundParseParameters &ParseParams, TArray< FAtomPlaybackInstance * > &PlaybackInstances)UAtomSoundBasevirtual
PitchUAtomSoundWave
PostInitProperties() overrideUAtomSoundBasevirtual
PostLoad() overrideUAtomSoundWavevirtual
PreEffectSourceBusSendsUAtomSoundBase
PriorityUAtomSoundBase
RemovePlayingSource(const FAtomSoundClientPtr &Source)UAtomSoundBase
RemoveUserDataOfClass(TSubclassOf< UAssetUserData > InUserDataClass) overrideUAtomSoundBasevirtual
Rename(const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None) overrideUAtomSoundWavevirtual
Serialize(FArchive &Ar) overrideUAtomSoundBasevirtual
ShouldApplyInteriorVolumes()UAtomSoundBasevirtual
SoundClassObjectUAtomSoundBase
SourcesPlayingUAtomSoundBaseprivate
SourcesPlayingCsUAtomSoundBasemutableprivate
UAtomSoundBase(const FObjectInitializer &ObjectInitializer)UAtomSoundBase
UAtomSoundWave(const FObjectInitializer &ObjectInitializer)UAtomSoundWave
UAtomWaveBankUAtomSoundWave
VirtualizationModeUAtomSoundBase
VolumeUAtomSoundWave
WaveBankUAtomSoundWave
WaveIDUAtomSoundWave
WaveInfoUAtomSoundBase