CriWare Unreal Engine
Plug-ins for CriWare solutions.
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支持
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关于CRIWARE Unreal Engine插件
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ReleaseNotes
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CRIWARE Unreal Engine Plugin Ver2.05.xx 发行说明
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CRIWARE Unreal Engine Plugin Ver2.04.xx 发行说明
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CRIWARE Unreal Engine Plugin Ver2.03.xx 发行说明
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CRIWARE Unreal Engine Plugin Ver2.02.xx 发行说明
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CRIWARE Unreal Engine Plugin Ver2.01.xx 发行说明
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CRIWARE Unreal Engine Plugin Ver2.00.xx 发行说明
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故障排除
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E2009120814: Failed to initialize CriAtomTblCsb. Maybe, This ACB file was made by newer format. Please update ADX2 library.
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手册
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关于运行环境
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使用 ADX
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什么是ADX?
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ADX快速入门
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ADX 资源管理
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关于各种资产
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声音相关资产
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AtomCueSheet 资产
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AtomSoundCue 资产
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AtomWaveBank 资产
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AtomSoundWave 资产
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AtomSoundSimple 资产
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AtomAsrRack相关资产
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AtomRack 资产
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AtomEndpointRack 资产
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Atom Bus 效果预设资源
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AtomConfig 资产
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AtomEndpointSettings 资产
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AtomSoundfieldRack 设备
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参数覆盖相关资源
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AtomConcurrency 资产
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AtomModulation 资产
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AtomModulationParameter 资产
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AtomModulaionGenerator 资产
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AtomSoundClass 资产
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AtomAttenuation 资产
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各种组件
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AtomComponent
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AtomMultiPositionComponent
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关于 AtomComponent 事件触发
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按空格效果切换功能
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AtomGameplayVolume
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AtomGameplayWorldSettings
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Soundfield
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Audio Mixing
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Atom音频总线概述
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声音分析
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幅度包络分析
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Niagara
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控制音序器中的ADX声音
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使用 Soundscape
什么是Soundscape?
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Soundscape 快速入门
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关于各种资产
Data Table资产
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Soundscape Color资产
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Soundscape Palette资产
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Sound xR
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AudioLink
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调试功能
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AtomStatistics 功能
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AtomResourceUsage
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Atom Console Commands 参考指南
双耳ON/OFF切换功能
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游戏内预览功能
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分析器函数
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Atom Insights 功能
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ADXLipSync
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ADX LipSync 是什么?
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适合 ADX LipSync 的面部口型
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通过ADX LipSync可以获得的嘴型信息
将 LipSync 分析结果应用于导入到 UnrealEngine 中的角色
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使用音序器 AtomTrack 进行 LipSync
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使用 Sofdec
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什么是Sofdec?
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Sofdec 快速入门
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关于各种资产
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Mana Source相关资产
Mana Movie 资产
Mana Playlist 资产
Platform Mana Movie 资产
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Mana Player 资产
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Mana Texture 资产
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关于Sofdec视频的色彩空间和gamma值
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关于各种组件
Mana Sound Component
集成定序器
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General
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Asset Localization 的多语言支持
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项目配置参数参考指南
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关于蓝图 API
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Atom Aisac Patch
Get Config
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Atom Gameplay Volume Mutator
Set Priority
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AISAC
Set Aisac Control Settings
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Attenuation
Set Interior Volume
Set Exterior Volume
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Atom Runtime Blueprint Library
Stop Category by Name
Solo Category by Name
Set Master Effect Preset
Set Game Variable Value by Name
Set Category Volume by Name
Set Bus Effect Preset
Remove Rack Effect Preset
Remove Master Effect Preset
Remove Bus Effect Preset
Prime Wave Bank for Playback
Prime Sound for Playback
Prime Cue Sheet for Playback
Pause Category by Name
Mute Category by Name
Get Game Variable Value by Name
Get Category Status by Name
Clear Rack Effect Presets
Clear Master Effect Presets
Clear Bus Effect Presets
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Atom Utilities Blueprint Library
Get Log Frequency Clamped
Get Linear Frequency Clamped
Convert Linear to Decibels Slower from Floor
Convert Linear to Decibels Slower
Convert Linear to Decibels
Convert Decibels to Linear Slower from Floor
Convert Decibels to Linear Slower
Convert Decibels to Linear
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Atom Bus
Set Send Level
Set Panning
Set Effect Preset
Set Default Effect Preset
Set Channel Level
SetBusOutputVolume (linear gain)
Reset Channel Level Matrix
Remove Effect Preset
Get Send Level
Get Rack
Get Panning
Get Num Effect Presets
Get Effect Preset
Get Channel Level
Get Bus Output Volume
Find Effect Preset
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Atom Bus Effect Multi Band EQPreset
Set Dynamic Settings
Set Default Settings
Set Band Q
Set Band Gain
Set Band Frequency
Set Band Filter Type
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Atom Bus Effect Bandpass Filter Statics
Set Low Cutoff
Set High Cutoff
Set Bypass
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Atom Bus Effect Bandpass Filter Preset
Set Dynamic Settings
Set Low Cutoff
Set High Cutoff
Set Default Settings
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Atom Bus Effect Binaural Statics
Set Gain
Set Bypass
Set Balance
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Atom Bus Effect Binaural Preset
Set Dynamic Settings
Set Gain
Set Default Settings
Set Balance
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Atom Bus Effect Biquad Filter Statics
Set Q
Set Low Cutoff
Set Gain
Set Cutoff
Set Bypass
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Atom Bus Effect Biquad Filter Preset
Set Dynamic Settings
Set Q
Set Gain
Set Filter Type
Set Default Settings
Set Cutoff
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Atom Bus Effect Bit Crusher Statics
Set Wet Mix
Set Gain
Set Dry Mix
Set Drive
Set Down Sampling
Set Bypass
Set Bit Depth
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Atom Bus Effect Bit Crusher Preset
Set Wet Mix
Set Dynamic Settings
Set Gain
Set Dry Mix
Set Drive
Set Down Sampling
Set Default Settings
Set Bit Depth
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Atom Bus Effect Chorus Statics
Set Wet Mix 3
Set Wet Mix 2
Set Wet Mix 1
Set Rate
Set Maximum Delay Time
Set Feedback
Set Dry Mix
Set Depth
Set Delay Time
Set Bypass
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Atom Bus Effect Chorus Preset
Set Wet Mix 3
Set Wet Mix 2
Set Wet Mix 1
Set Dynamic Settings
Set Rate
Set Feedback
Set Dry Mix
Set Depth
Set Delay Time
Set Default Settings
Get Max Delay Time
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Atom Bus Effect Compressor Statics
Set Threshold
Set Surround Link
Set Split EQQ
Set Split EQFrequency
Set Split EQFilter Type
Set Release Time
Set Ratio
Set Gain
Set Bypass
Set Attack Time
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Atom Bus Effect Compressor Preset
Set Threshold
Set Surround Link
Set Split EQQ
Set Split EQFrequency
Set Split EQFilter Type
Set Dynamic Settings
Set Release Time
Set Ratio
Set Gain
Set Default Settings
Set Attack Time
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Atom Bus Effect Delay Statics
Set Maximum Delay Time
Set Delay Time
Set Bypass
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Atom Bus Effect Delay Preset
Set Dynamic Settings
Set Delay Time
Set Default Settings
Get Max Delay Time
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Atom Bus Effect Distortion Statics
Set Wet Mix
Set Gain
Set Dry Mix
Set Drive
Set Bypass
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Atom Bus Effect Distortion Preset
Set Wet Mix
Set Dynamic Settings
Set Gain
Set Dry Mix
Set Drive
Set Default Settings
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Atom Bus Effect Echo Statics
Set Maximum Delay Time
Set Feedback
Set Delay Time
Set Bypass
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Atom Bus Effect Echo Preset
Set Dynamic Settings
Set Feedback
Set Delay Time
Set Default Settings
Get Max Delay Time
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Atom Bus Effect Flanger Statics
Set Wet Mix
Set Rate
Set Feedback
Set Dry Mix
Set Depth
Set Delay Time
Set Bypass
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Atom Bus Effect Flanger Preset
Set Wet Mix
Set Dynamic Settings
Set Rate
Set Feedback
Set Dry Mix
Set Depth
Set Delay Time
Set Default Settings
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Atom Bus Effect I3DL2Reverb Statics
Set Room HF
Set Room
Set Reverb Delay
Set Reverb
Set Reflections Delay
Set Reflections
Set Rear Output
Set Rear Input
Set HFReference
Set Front Output
Set Front Input
Set Diffusion
Set Density
Set Decay Time
Set Decay HFRatio
Set Center Output
Set Center Input
Set Bypass
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Atom Bus Effect I3DL2Reverb Preset
Set Dynamic Settings
Set Room HF
Set Room
Set Reverb Delay
Set Reverb
Set Reflections Delay
Set Reflections
Set Rear Output
Set Rear Input
Set HFReference
Set Front Output
Set Front Input
Set Diffusion
Set Density
Set Default Settings
Set Decay Time
Set Decay HFRatio
Set Center Output
Set Center Input
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Atom Bus Effect IRReverb Statics
Set Wet Gain
Set Surround Output Gain
Set Surround Input Gain
Set Surround Back Output Gain
Set Surround Back Input Gain
Set Reverb Gain
Set IRIndex
Set Input Separation Ratio
Set Front Output Gain
Set Front Input Gain
Set Dry Gain
Set Center Output Gain
Set Center Input Gain
Set Bypass
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Atom Bus Effect IRReverb Preset
Set Wet Gain
Set Surround Output Gain
Set Surround Input Gain
Set Surround Back Output Gain
Set Surround Back Input Gain
Set Dynamic Settings
Set Reverb Gain
Set Input Separation Ratio
Set Front Output Gain
Set Front Input Gain
Set Dry Gain
Set Default Settings
Set Center Output Gain
Set Center Input Gain
Get IRIndex
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Atom Bus Effect Limiter Statics
Set Type
Set Threshold
Set Surround Link
Set Release Time
Set Gain
Set Bypass
Set Attack Time
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Atom Bus Effect Limiter Preset
Set Type
Set Threshold
Set Surround Link
Set Dynamic Settings
Set Release Time
Set Gain
Set Default Settings
Set Attack Time
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Atom Bus Effect Matrix Statics
Set Level Matrix
Set Bypass
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Atom Bus Effect Matrix Preset
Set Dynamic Settings
Set Level Matrix
Set Default Settings
Set Channel Level
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Atom Bus Effect Multi Band EQStatics
Set Bypass
Set Band Q
Set Band Gain
Set Band Frequency
Set Band Filter Type
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Atom Bus Effect Multi Tap Delay Statics
Set Tap Level
Set Tap Feedback
Set Tap Delay Time
Set Tap Azimuth
Set Maximum Delay Time
Set Bypass
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Atom Bus Effect Multi Tap Delay Preset
Set Tap Level
Set Tap Feedback
Set Tap Delay Time
Set Tap Azimuth
Set Dynamic Settings
Set Default Settings
Get Max Delay Time
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Atom Bus Effect Phaser Statics
Set Wet Mix
Set Rate
Set Feedback
Set Dry Mix
Set Depth
Set Delay Time
Set Bypass
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Atom Bus Effect Phaser Preset
Set Wet Mix
Set Stages
Set Dynamic Settings
Set Rate
Set Feedback
Set Dry Mix
Set Depth
Set Default Settings
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Atom Bus Effect Pitch Shifter Statics
Set Shift Mode
Set Pitch Shift
Set Formant Shift
Set Data Pitch Frequency
Set Bypass
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Atom Bus Effect Pitch Shifter Preset
Set Shift Mode
Set Dynamic Settings
Set Pitch Shift
Set Formant Shift
Set Default Settings
Set Data Pitch Frequency
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Atom Bus Effect Reverb Statics
Set Room Size
Set Reverb Time
Set Pre Delay Time
Set Maximum Room Size
Set Maximum Pre Delay Time
Set Low Cutoff
Set High Cutoff
Set Bypass
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Atom Bus Effect Reverb Preset
Set Dynamic Settings
Set Room Size
Set Reverb Time
Set Pre Delay Time
Set Low Cutoff
Set High Cutoff
Set Default Settings
Get Max Room Size in Meters
Get Max Pre Delay in Milliseconds
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Atom Bus Effect Surrounder with EQStatics
Set Mode
Set Maximum Delay Time
Set Gain
Set Delay Time
Set Bypass
Set Band Q
Set Band Gain
Set Band Frequency
Set Band Filter Type
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Atom Bus Effect Surrounder with EQPreset
Set Dynamic Settings
Set Mode
Set Gain
Set Delay Time
Set Default Settings
Set Band Q
Set Band Gain
Set Band Frequency
Set Band Filter Type
Get Max Delay Time
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Bus Send
Set Bus Send Settings
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Atom Component
Stop Delayed
Stop
Set Volume Multiplier
Set UISound
Set Sound
Set Rack Send
Set Pitch Multiplier
Set Paused
Set Multiple Positions
Set Low Pass Filter Frequency
Set Low Pass Filter Enabled
Set Cue Selector Label
Set Cue Next Block Index
Set Cue Beat Sync Offset
Set Atom Bus Send Pre Effect
Set Aisac Control Value
Remove Cue Selector Label
Play
Is Virtualized
Is Playing
Get Play State
Get Cue Block Index
Get Cue Beat Sync Info
Fade Out
Fade In
Clear All Cue Selector Labels
Get Attenuation Settings To Apply
Adjust Volume
Adjust Attenuation
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Atom Sound Bank
Get Sound Class
Get Sound
Get Num Sounds
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Atom Cue Sheet
Validate
Is Loaded
Get Sound Cue by Name
Get Sound Cue
Get Num Cues
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Atom Effect Preset Widget Interface
Event On Property Changed
Event On AtomEffectPreset Widget Constructed
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Filter
Set Interior LPF
Set Exterior LPF
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Atom Gameplay Statics
Spawn Sound Attached
Spawn Sound at Location
Spawn Sound 2D
Set Global Pitch Modulation
Prime Sound
Prime All Sounds in Sound Class
Play Sound at Location
Play Sound 2D
Get Closest Listener Location
Create Sound 2D
Are Any Listeners Within Range
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Atom Gameplay Volume
Set Enabled
Event On Listener Exit
Event On Listener Enter
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Atom Multi Position Component
Get All Positions
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Atom Rack
Set Snapshot
Set Dsp Bus Setting Name
Set Dsp Bus Setting
Set Atom Config
Get Snapshot
Get Dsp Bus Setting Name
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Atom Sound Class
Stop All Sounds
Pause All Sounds
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Atom Sound Cue
Get Cue Name
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Atom Wave Bank
Validate
Is Loaded
Get Sound Wave
Get Num Waves
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Atom Wave Player
Stop Delayed
Stop
Set Wave
Set Paused
Set Looping
Set Cue
Play
Is Playing
Is Paused
Is Looping
Has Error
Get Wave Info
Get Time
Get Sound Bank
Get Sound
Get Play State
Adjust Volume
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Cri Ware
Uninitialize
Set Atom Configuration
Reset Atom Configuration
Is Initialized
Initialize
Get Atom Configuration
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Atom Gameplay Condition
Condition Met Position
Condition Met
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Atom Gameplay Volume Interaction
On Listener Exit
On Listener Enter
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Atom Modulation Statics
Update Modulator
Update Control Bus Mix
Set Control Bus Mix By Filter
Set Control Bus Mix
Set Global Control Bus Mix Value
Deactivate Modulation Generator
Deactivate Control Bus Mix
Deactivate Control Bus
Create Control Bus Mix Stage
Create Control Bus Mix
Create Control Bus
Clear Global Control Bus Mix Value
Clear All Global Control Bus Mix Values
Activate Modulation Generator
Activate Control Bus Mix
Activate Control Bus
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Mana Event Point Component
Set Mana Player
Get Mana Player
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Mana Playlist
Replace
Remove At
Remove
Num
Is Seamless
Is Mixed Types
Is Alpha
Insert
Get Random
Get Previous
Get Next
Get
Add Url
Add File
Add
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Mana Sound Component
Stop
Start
Set Mana Player
Set Audio Track Category
Remove Audio Track Category
Get Mana Player
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Mana Subtitle Component
Set Mana Player
Get Mana Player
Get Current Subtitle
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Mana Subtitle Text Block
Get Text
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Mana Texture
Update Resource
Set Mana Player
Get Width
Get Texture Num Mips
Get Mana Player
Get Height
Get Aspect Ratio
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Mana Movie
Validate
SetManaOption (string)
SetManaOption (integer64)
SetManaOption (float)
SetManaOption (boolean)
Get Url
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Mana Component
Get Mana Texture
Get Mana Player
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File Mana Movie
Set File Path
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Data Mana Movie
Set Data Array
Get Data Array
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Mana Player
Supports Seeking
Supports Scrubbing
Supports Rate
Set View Rotation
Set View Field
Set Video Track Frame Rate
Set Track Format
Set Time Delay
Set Rate
Set Native Volume
Set Mana Options
Set Looping
Set Block on Time
Select Track
Seek
Rewind
Reopen
Previous
Play and Seek
Play
Pause
Open Url
Open Source with Options
Open Source
Open Playlist Index
Open Playlist
Open File
Next
Is Ready
Is Preparing
Is Playing
Is Paused
Is Looping
Is Connecting
Is Closed
Is Buffering
Has Error
Get View Rotation
Get Video Track Type
Get Video Track Frame Rates
Get Video Track Frame Rate
Get Video Track Dimensions
Get Video Track Aspect Ratio
Get Vertical Field Of View
Get Url
Get Track Language
Get Track Format
Get Track Display Name
Get Time Stamp
Get Time Delay
Get Time
Get Supported Rates
Get Selected Track
Get Rate
Get Playlist Index
Get Playlist
Get Player Name
Get Num Tracks
Get Num Track Formats
Get Mana Source Name
Get Horizontal Field Of View
Get Duration
Get Display Time Stamp
Get Display Time
Get Audio Track Type
Get Audio Track Sample Rate
Get Audio Track Channels
Close
Can Play Url
Can Play Source
Can Pause
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Mana Plate Component
Set Play Only when Visible
Set Mesh Range
Set Loop
Set Letterbox Aspect Ratio
Seek
Rewind
Play
Pause
Open
Is Mana Plate Playing
Get Mesh Range
Get Mana Texture
Get Mana Player
Get Loop
Get Letterbox Aspect Ratio
Close
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教程
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ADX
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ADX教程1 :安装CRI的UE5插件
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ADX教程2 :导入ADX数据
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ADX教程3 :配置 CRI 插件设置
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ADX教程4:播放声音
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ADX教程5:音效替换
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ADX教程6:在玩家想要的时间播放声音
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ADX教程7 :播放3D音效
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ADX教程8:声音从墙后传来
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ADX教程9 :如何在第三人称视角游戏中听到自然声音
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ADX教程10 :为3D模型运动添加声音
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ADX教程11:使用音序器播放声音
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ADX教程12:在游戏执行时放置声音
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ADX教程13:播放移动actor的声音
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ADX教程14 :使用Blueprint的基本语音控制方法
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ADX教程15 :控制分类音效的播放
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ADX教程16 :根据游戏中的情况而变化的音效(AISAC功能介绍)
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ADX教程17 :使用DSP总线的效果控制
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ADX教程18 :播放声音时切换持续电平
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ADX教程19 :了解Cue表
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ADX教程20 :如何创建覆盖大范围的距离衰减
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ADX教程21 :控制播放音效的数量
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ADX教程22:用Niagara控制ADX音效
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ADX教程23 :控制Niagara中播放的音效数量
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ADX教程24:如何使用 AtomModulation 调整音高
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ADX教程25 :如何使用 ModulationGeneratorLFO 调节音量
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ADX教程26 :在房间内外应用不同的效果
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ADX教程27 :将音频输出到特定Endpoint(Windows版本)
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ADX教程28 :如何设置监听焦点
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Sofdec
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Sofdec教程1:Sofdec视频的简单播放
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Sofdec教程2 :连续播放多部视频
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Sofdec教程3:使用 alpha 播放视频
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Sofdec教程4:Sofdec视频Event Point
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Sofdec教程5:使用 Widget 播放视频
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Sofdec教程6 :简单播放带字幕的视频
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Sofdec教程7:播放全天候(VR)视频
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Sofdec教程8:使用音序器播放视频
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Soundscape
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Soundscape教程1 :播放随机本地化的声音
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示例
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Tips
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ADX
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在Ver.2.xx系列中实现AtomAreaSoundVolume
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在Ver.2.xx系列中实现AtomAudioVolume
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ADX教程26 :在房间内外应用不同的效果
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Sofdec
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如何使用材质调整UV值
在线教程
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使用 C++ 的实现方法
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Sofdec
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如何播放视频
制作者
1.9.7