CRIWARE Unity Plugin Manual  Last Updated: 2024-07-12
CRI Assets Update History

CRI Assets ChangeLog

[1.1.04] - 2024-4-26

Dependencies

  • CRIWARE for Unity : 2.42.34

Internal fixes only.

[1.1.03] - 2024-4-4

Dependencies

  • CRIWARE for Unity : 2.42.34

Fixed

  • Fixed a problem in which library initialization during USM asset import could fail in rare cases.

[1.1.02] - 2024-1-31

Dependencies

  • CRIWARE for Unity : 2.41.89

Added

  • Added the ability to apply ACF when previewing an ACB asset on the inspector.
  • Added option to enable/disable audio reference link adjustment for USM assets.

Fixed

  • Fixed an issue where an exception may occur when serializing CriAtomCueReference and displaying it on the inspector.

[1.0.02] - 2023-8-4

Dependencies

  • CRIWARE for Unity : 2.41.62

Internal fixes only.

[1.0.01] - 2023-7-12

Dependencies

  • CRIWARE for Unity : 2.41.62

Internal fixes only.

[1.0.00] - 2023-6-29

Dependencies

  • CRIWARE for Unity : 2.41.62

Added

  • Added the ability to set an appropriate value for each type as the default DeployType when adding assets.
  • Added the ability to display some information in ACF assets on the inspector.
  • Added the ability to copy queue names on the ACB asset inspector.

Fixed

  • Fixed an issue where preview playback could not be performed referring to AWB placed outside the project folder (via UnityPackage, etc.).
  • Fixed an issue where the contents of the CRI asset preview window might not be displayed.
  • Fixed an issue where the first import of USM assets would fail.

[0.5.02] - 2023-5-24

Dependencies

  • CRIWARE for Unity : 2.40.18

Fixed

  • Fixed an issue where an exception may occur when collecting CriAtomAcbAsset by GC.

[0.5.00] - 2023-3-7

Dependencies

  • CRIWARE for Unity : 2.40.18

Added

  • Added setMode argument to CriMana.Player.SetAsset method.

[0.4.03] - 2023-2-22

Dependencies

  • CRIWARE for Unity : 2.40.18

Fixed

  • Fixed an issue where the build preprocess consumed excessive memory.
  • Fixed an issue where the DLL was not referenced when the Inspector UI was not displayed.

[0.4.01] - 2022-12-23

Dependencies

  • CRIWARE for Unity : 2.40.18

Added

  • Made the CriAtomAcbAsset.Awb property externally accessible.
  • Added the ability to set whether to embed MovieInfo when importing USM assets.

Fixed

  • Fixed an issue where 3D positioning cues could not be previewed using the preview button on the Inspector.

[0.3.16] - 2022-11-24

Dependencies

  • CRIWARE for Unity : 2.40.18

Fixed

  • Fixed so that the Inspector can be displayed even if DeployType is null.

[0.3.14] - 2022-12-13

Dependencies

  • CRIWARE for Unity : 2.40.18

Fixed

  • Fixed an issue where DeployType could not be changed at once when multiple CRI assets were selected.
  • Fixed an issue where data was not included in the build when the DeployType of CRI assets placed in the Resources folder was StreamingAssets.
  • Fixed an issue where an exception would occur when a project references some UnityPackages.
  • Fixed an issue where the library might be terminated when starting the Editor while it was running.

[0.3.10] - 2022-8-24

Dependencies

  • CRIWARE for Unity : 2.40.18

Added

  • Added UsmAsset property to CriManaAssetClip.
  • Enabled access to CriAssetImporter class from outside.
  • Added the ability to automatically search for AWB assets with the same name and set references when importing ACB assets.

Fixed

  • Corrected handling of Z buffer when using Graphic drawing mode in CriManaMovieControllerForAsset.
  • Fixed an issue where preview playback of Atom could not be performed when the CriAtomAssets inspector was displayed.
  • Fixed an issue where the unloadImmediate argument was not working in the CriAtomAssetsLoader.ReleaseCueSheet method.
  • Fixed an issue in Editor where ACB assets loaded externally using Addressables etc. could not be played in Timeline.

[0.3.04] - 2022-6-15

Dependencies

  • CRIWARE for Unity : 2.39.68

Fixed

  • Fixed an issue where queue names starting with an underscore were not displayed in the queue name popup display of CriAtomSourceForAssets.
  • Fixed an issue where the display name of CriAtomCueReference on the Inspector was fixed as "Cue" regardless of the field name.

[0.3.02] - 2022-5-31

Dependencies

  • CRIWARE for Unity : 2.39.67

Fixed

  • Fixed an issue that would result in multiple initializations when attempting to initialize only CriFs while previewing an ACB asset.
  • Fixed an issue that would result in multiple initializations when attempting to initialize only CriFs immediately after importing/previewing USM assets.

[0.3.00] - 2022-5-20

Dependencies

  • CRIWARE for Unity : 2.39.66

Other

  • This is the first release.