CRIWARE Unity Plugin Manual  Last Updated: 2024-07-12
About Cues

Cue-based workflow

A "Cue" is a sound created by a sound designer with the authoring tool.
The sound designer packs multiple Cues together and passes them to a programmer.

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The programmer can play the desired sound easily, simply by assigning a Cue to the player handle.

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Cue playback methods

Advanced playback is shown below.
A sound can always played simply by specifying a Cue, regardless of the playback method.

Sharing waveform data

The same waveform data can be played at different volumes and pitches.

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Playing multiple sounds simultaneously

One Cue can play multiple sounds simultaneously.

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Sequence

Sounds can be placed on the timeline to be played sequentially.

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Randomly selecting a sound

It is possible to randomly select the waveform data or the playback parameters.

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