CRIWARE Unity Plugin Manual
Last Updated: 2024-07-12
About Cues
Cue-based workflow
A "Cue" is a sound created by a sound designer with the authoring tool.
The sound designer packs multiple Cues together and passes them to a programmer.
The programmer can play the desired sound easily, simply by assigning a Cue to the player handle.
Cue playback methods
Advanced playback is shown below.
A sound can always played simply by specifying a Cue, regardless of the playback method.
Sharing waveform data
The same waveform data can be played at different volumes and pitches.
Playing multiple sounds simultaneously
One Cue can play multiple sounds simultaneously.
Sequence
Sounds can be placed on the timeline to be played sequentially.
Randomly selecting a sound
It is possible to randomly select the waveform data or the playback parameters.