CRIWARE Unity Plugin Manual  Last Updated: 2024-07-12
Sequence

What is a sequence?

In a "sequence", you can place sounds and events (such as loops) on the timeline to play and control them.
A Cue can have multiple tracks, and each track has its own timeline.
You can easily create a sequence by inserting wave data and Cues on a track.
A binary file stores only the sound timing information and the playback parameters. It is therefore possible to create a large variety of sounds while saving memory.
You can also create a sequence while watching a video file to synchronize the events.

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Creating sequence data

When one or more of the following parameters are set, CRI Atom Craft will generate data for a sequence.
  • "Track automation" is set for a Cue.
  • "Events" (such as loop start and loop end) are set for a Cue.
  • Two or more sounds are placed on a track.
  • A delay value is set for a sound on a track.

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