Designers and programmers must collaborate to adjust data.
Changing the Volume by AISAC
To change volume according to the game situation under the control by programmers, use the AISAC Interactive Sound System "AISAC" .
For example, it can be used for a car engine sound or a cheer sound.
Refer to 'AISAC' for information about data creation methods.
For details on playing back the data, see 'AISAC Control .'
Changing the Volume by Track Automation
To change the volume based on the playback time of a sequence, use 'Track Automation.'