CRI ADX  Last Updated: 2024-07-17 10:47 p
How to Change Volume


Changing the Volume in Data

On the [FX1] tab in the detail pane of CRI Atom Craft, change the volume of a Cue.
Refer to 'Changing Volumes.'

Advantages
Volume can be changed as intended by designers.
It is not necessary to modify the program.

Disadvantage
Data must be replaced.

Changing the Volume in a Program

By using the criAtomExPlayer_SetVolume function, playback can be performed at specified volume.
To change the volume of audio currently being played back, it is necessary to call the criAtomExPlayer_UpdateAll function.
See the sample program in 'Playback by Changing Parameters .'

Advantage
It is not necessary to replace data.

Disadvantage
Designers and programmers must collaborate to adjust data.

Changing the Volume by AISAC

To change volume according to the game situation under the control by programmers, use the AISAC Interactive Sound System "AISAC" .
For example, it can be used for a car engine sound or a cheer sound.
Refer to 'AISAC' for information about data creation methods.
For details on playing back the data, see 'AISAC Control .'

Changing the Volume by Track Automation

To change the volume based on the playback time of a sequence, use 'Track Automation.'

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