CRI ADX
Last Updated: 2024-07-17 10:47 p
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AISAC is a parameter conversion object that calculates and applies values according to the AISAC Control or Game Variables values from a graph of any playback information parameter.
This allows you to control the intensity of sounds such as cheers and vehicle engine sounds, blend sounds, and control the distance attenuation curve and angle change in real time.
Parameters to control include AISAC Control and Game Variables .
AISAC Control and AISAC function independently of each other.
Therefore, by assigning different AISACs to each Cue or track, you can achieve different effects even when using the same controls and control values. This has similar characteristics to MIDI control changes.
This is similar to the characteristic where the effect of a control change varies depending on the tone, even if the control change value is the same.
During program playback, AISAC control settings are made for Player and categories.
Therefore, if individual AISAC control on a per-player or per-category basis is required, use "AISAC Control" as the AISAC controller. If you want to apply settings that are unique in the world or values that change while playing the game to different AISACs, use Game Variables as an AISAC controller.