CRI ADX
Last Updated: 2024-07-17 10:47 p
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Start the CUI tool and enter the command in the following format.
[Format] | criatomcraft Input_CRI_Atom_Craft_Project_filename Options | |
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[Input] | Input_CRI_Atom_Craft_Project_filename | : The file name of the CRI Atom Craft project file to build |
Options | : Command options |
Specify the file name of a CRI Atom Craft project file.
All CueSheets are built for the current target in the current language specified in the project.
If the specified file path contains spaces, please specify it with "".
Specifies the build options. The following options are available:
If no option is set, the command description will be shown.
Option | Description |
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-target | Specifies the target. When this option is not specified, only the data for PC is generated. |
-ingame | Set this option if this is an in-game build. If this option is not set, only the standard binary data is generated. |
-cuesheet | Specifies the CueSheet name for the build. If this option is not set, all CueSheets are generated. |
-language | Specifies the language for which to build the data. If this option is not set, the data is generated for the default language only. |
-clean | Specifies to perform a clean build. When this option is not specified, the cache is used for the build. |
-outdir | Specifies the destination folder. When not specified, the tool behaves as follows: - (a) The destination of the last build in CRI Atom Craft is used (the project needs to be saved after building) - (b) If condition (a) is not met, the project's default destination folder is used (i.e. the folder immediately under the project folder) |
-defaultoutdir | Outputs directly under the project. Use to output directly under the project without specifying -outdir .This option will be ignored if the -outdir option is specified. |
-noclose | Opens the window when building. Use to check if the command is operating properly or not. |
-workunit | Opens the Work Unit. Specifies the Work Unit to be built. |
-workunitall | Opens all Work Units. Used when the specification of the target Work Units is cumbersome. |
-noacf | Build only ACB files without building the ACF file. |
-unity | Generates the data files for Unity. |
-hierarchy | Generates the CueSheet folders following the project's hierarchy. |
-acbinfoxml | Generates the XML information for the ACB file. |
-acbinfoxml | Generates the CSharp file (.cs). |
-json | Outputs JSON files that support ACB and ACF files. |
Option | Description |
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-importCuesheetCsv | Imports a CueSheet CSV file. Specify the CueSheet CSV file to import and the destination path on the CRI Atom Craft. Separate them with a comma. To specify multiple files, use the following format: -importCuesheetCsv "C:/CueSheet_0.csv","WorkUnit_0/CueSheetFolder/","C:/CueSheet_1.csv","WorkUnit_0/CueSheetFolder/" .If the AtomCraft path does not exist, the Work Unit and the CueSheet subfolder are automatically created. If the material that is referenced by a Waveform does not exist, saving fails. |
-importMaterialCsv | Imports a material CSV file. Specify the Material CSV file to import and the destination path on the CRI Atom Craft. Separate them with a comma. To specify multiple files, use the following format: -importMaterialCsv "C:/voice.csv","WorkUnit_0/MaterialRootFolder/","C:/voice2.csv","WorkUnit_0/MaterialRootFolder/" .If the AtomCraft path does not exist, the Work Unit and the Material subfolder are automatically created. If the Waveform that is referenced by the Material does not exist, build fails but you can save files. |
-merge | Specifies to merge when CueSheet CSV and Material CSV files are imported. Merge does not influence the data that does not exist in the CSV files. |
|-saveProject
| Saves the project.(Save only when there is no problem in import or build) | | |-nobuild
|No ACB/ACF/AWB build is executed.
You can use this with -saveProject
to edit the data a project without build. |
Option | Description |
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-script | Executes the script file. -script "scriptfile.py" |
-scriptplugintype | Specifies the type of the script plugin. You can specify pyhon3.7 or python3.8. If omitted, the plugin set in "Script Settings" will be used. -script plugintype python3.8 |
-scriptargument | Specifies the additional arguments for the script file. -scriptargument "Category_BGM" The specified argument can be obtained by script by using get_script_argument . |
For details about Robot, refer to About the CRI Atom Craft Robot .
Windows:
Mac:
Windows:
Mac:
You must specify which Work Units you want to build from the project.
Specifically, you can use one of the following options:
-workunit
-workunitall
When importing, the work unit is automatically opened from the import argument contents. (If it does not exist, an error occurs.)
If the CueSheet folder or Work Unit is different, the tool can generate a CueSheet with the same name.
By using the -hierarchy
sub-command, the CueSheets can be generated in different folders, following the hierarchy of the project.