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CRI ADX
Last Updated: 2024-07-17 10:48 p
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Configuration structure for initializing ASRThis structure is used for specifying the behavior of the software sound renderer ASR.
This structure is specified as an argument of the criAtomExAsr_Initialize function.
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#include <cri_le_atom_asr.h>
成员变量 | |
| CriFloat32 | server_frequency |
| Execution frequency of server process 更多... | |
| CriSint32 | num_buses |
| Number of buses 更多... | |
| CriSint32 | output_channels |
| Number of output channels 更多... | |
| CriAtomSpeakerMapping | speaker_mapping |
| Mixer speaker mapping 更多... | |
| CriSint32 | output_sampling_rate |
| Output sampling rate 更多... | |
| CriAtomSoundRendererType | sound_renderer_type |
| Sound renderer type 更多... | |
| void * | context |
| Pointer to platform-specific parameters 更多... | |
| CriSint32 | max_racks |
| Maximum number of ASR racks 更多... | |
| CriAtomAmbisonicsOrderType | ambisonics_order_type |
| Ambisonics order type(廃止) 更多... | |
Configuration structure for initializing ASR
This structure is used for specifying the behavior of the software sound renderer ASR.
This structure is specified as an argument of the criAtomExAsr_Initialize function.
| CriFloat32 server_frequency |
Execution frequency of server process
| CriSint32 num_buses |
Number of buses
| CriSint32 output_channels |
Number of output channels
| CriAtomSpeakerMapping speaker_mapping |
Mixer speaker mapping
| CriSint32 output_sampling_rate |
Output sampling rate
| CriAtomSoundRendererType sound_renderer_type |
Sound renderer type
| void* context |
Pointer to platform-specific parameters
| CriSint32 max_racks |
Maximum number of ASR racks
| CriAtomAmbisonicsOrderType ambisonics_order_type |
Ambisonics order type(廃止)