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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "Atom/Gameplay/AtomAisacParameterComponent.h"#include "Kismet/KismetStringLibrary.h"#include "Atom/AtomRuntime.h"#include "Atom/AtomActiveSound.h"#include <UE_INLINE_GENERATED_CPP_BY_NAME(AtomAisacParameterComponent)>名前空間 | |
| namespace | AtomAisacParameterComponentConsoleVariables |
関数 | |
| FAutoConsoleVariableRef | AtomAisacParameterComponentConsoleVariables::CVarSetParamOnlyOnValueChange (TEXT("atom.AtomAisacParameterComponent.SetParamOnlyOnValueChange"), bSetParamOnlyOnValueChange, TEXT("Only sets parameters when the underlying value has changed.\n0: Disable, 1: Enable (default)"), ECVF_Default) |
| DEFINE_LOG_CATEGORY (LogCriWareAtomAisacParameterComponent) | |
変数 | |
| int32 | AtomAisacParameterComponentConsoleVariables::bSetParamOnlyOnValueChange = 1 |
| DEFINE_LOG_CATEGORY | ( | LogCriWareAtomAisacParameterComponent | ) |