CriWare Unreal Engine
Plug-ins for CriWare solutions.
読み取り中…
検索中…
一致する文字列を見つけられません
AtomAttenuationCustomization.cpp ファイル
#include "AtomAttenuationCustomization.h"
#include "Widgets/Text/STextBlock.h"
#include "PropertyRestriction.h"
#include "IDetailChildrenBuilder.h"
#include "DetailLayoutBuilder.h"
#include "DetailCategoryBuilder.h"
#include "DetailWidgetRow.h"
#include "IDetailPropertyRow.h"
#include "Atom/Atom.h"

名前空間

namespace  AtomAttenuationSettingsUtils

マクロ定義

#define LOCTEXT_NAMESPACE   "AtomAttenuationSettings"

関数

bool AtomAttenuationSettingsUtils::GetValue (TSharedPtr< IPropertyHandle > InProp)
void AtomAttenuationSettingsUtils::SortCategories (const TMap< FName, IDetailCategoryBuilder * > &AllCategoryMap)

マクロ定義詳解

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "AtomAttenuationSettings"