|
CriWare Unreal Engine
Plug-ins for CriWare solutions.
|
#include "AtomAttenuationCustomization.h"#include "Widgets/Text/STextBlock.h"#include "PropertyRestriction.h"#include "IDetailChildrenBuilder.h"#include "DetailLayoutBuilder.h"#include "DetailCategoryBuilder.h"#include "DetailWidgetRow.h"#include "IDetailPropertyRow.h"#include "Atom/Atom.h"名前空間 | |
| namespace | AtomAttenuationSettingsUtils |
マクロ定義 | |
| #define | LOCTEXT_NAMESPACE "AtomAttenuationSettings" |
関数 | |
| bool | AtomAttenuationSettingsUtils::GetValue (TSharedPtr< IPropertyHandle > InProp) |
| void | AtomAttenuationSettingsUtils::SortCategories (const TMap< FName, IDetailCategoryBuilder * > &AllCategoryMap) |
| #define LOCTEXT_NAMESPACE "AtomAttenuationSettings" |