CriWare Unreal Engine
Plug-ins for CriWare solutions.
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AtomAudioLink.cpp ファイル
#include "AtomAudioLink.h"
#include "CriWare.h"
#include "Sound/SoundSubmix.h"
#include "AudioDevice.h"
#include "Atom/AtomRuntimeManager.h"
#include "Atom/AtomRuntime.h"
#include "Atom/AtomActiveSound.h"
#include "Atom/AtomComponent.h"
#include "Atom/AtomSoundWaveProcedural.h"
#include "Atom/Mixer/AtomMixerSourceManager.h"
#include "Atom/Mixer/AtomMixerSourceVoice.h"
#include "Atom/Mixer/AtomMixerSource.h"
#include "AtomAudioLinkPrivate.h"
#include "AtomAudioLinkSettings.h"
#include "AtomAudioLinkComponent.h"

関数

 DEFINE_LOG_CATEGORY (LogAtomAudioLink)
 DEFINE_LOG_CATEGORY (LogAtomAudioLinkDebug)

関数詳解

◆ DEFINE_LOG_CATEGORY() [1/2]

DEFINE_LOG_CATEGORY ( LogAtomAudioLink )

◆ DEFINE_LOG_CATEGORY() [2/2]

DEFINE_LOG_CATEGORY ( LogAtomAudioLinkDebug )