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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "CoreMinimal.h"#include "Engine/EngineTypes.h"#include "UObject/ObjectMacros.h"#include "Components/SceneComponent.h"#include "Atom/Interfaces/IAtomComponentExtension.h"#include "Atom/AtomSoundWaveProcedural.h"#include "Atom/AtomComponent.h"#include "CriWareApi.h"#include "AtomExternalComponent.generated.h"クラス | |
| struct | FAtomExternalSoundParameters |
| class | UAtomExternalComponent |
| class | UAtomExternalSound |
関数 | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnAtomExternalEnvelopeValue, const float, EnvelopeValue) | |
| DECLARE_MULTICAST_DELEGATE_TwoParams (FOnAtomExternalEnvelopeValueNative, const class UAtomComponent *, const float) | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam | ( | FOnAtomExternalEnvelopeValue | , |
| const float | , | ||
| EnvelopeValue | ) |
Called by an external component and returns the sound's envelope value (using an envelope follower in the audio renderer).
| DECLARE_MULTICAST_DELEGATE_TwoParams | ( | FOnAtomExternalEnvelopeValueNative | , |
| const class UAtomComponent * | , | ||
| const float | ) |
shadow delegate declaration for above