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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "Atom/Mixer/Quartz/AtomQuartzSubsystem.h"#include "Engine/World.h"#include "ProfilingDebugging/CountersTrace.h"#include "ProfilingDebugging/CsvProfiler.h"#include "Stats/Stats.h"#include "Atom/Mixer/Quartz/AtomMixerClockHandle.h"#include "Atom/Mixer/Quartz/AtomMixerClockManager.h"#include "Atom/Mixer/Quartz/AtomMixerQuantizedCommands.h"#include "Atom/Mixer/Quartz/AtomQuartzMetronome.h"#include "Atom/AtomQuartzQuantizationUtilities.h"#include "Atom/AtomRuntime.h"#include <UE_INLINE_GENERATED_CPP_BY_NAME(AtomQuartzSubsystem)>関数 | |
| FAutoConsoleVariableRef | CVarMaxAtomQuartzSubscribersToUpdatePerTick (TEXT("atom.Quartz.MaxSubscribersToUpdatePerTick"), MaxAtomQuartzSubscribersToUpdatePerTickCvar, TEXT("<= 0: No Limit, >= 1: Limit"), ECVF_Default) |
| FAutoConsoleVariableRef | CVarSimulateNoAtomRuntime (TEXT("atom.Quartz.SimulateNoAtomRuntime"), SimulateNoAtomRuntimeCvar, TEXT("0: Not Enabled, 1: Enabled"), ECVF_Default) |
| static FAtomRuntime * | GetAtomRuntime (const UWorld *InWorld) |
| static TUniquePtr< FScopeLock > | GetPersistentStateScopeLock (const UWorld *InWorld) |
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| static int32 | MaxAtomQuartzSubscribersToUpdatePerTickCvar = -1 |
| static int32 | SimulateNoAtomRuntimeCvar = 0 |
| FAutoConsoleVariableRef CVarMaxAtomQuartzSubscribersToUpdatePerTick | ( | TEXT("atom.Quartz.MaxSubscribersToUpdatePerTick") | , |
| MaxAtomQuartzSubscribersToUpdatePerTickCvar | , | ||
| TEXT("<= 0: No Limit, >= 1: Limit") | , | ||
| ECVF_Default | ) |
| FAutoConsoleVariableRef CVarSimulateNoAtomRuntime | ( | TEXT("atom.Quartz.SimulateNoAtomRuntime") | , |
| SimulateNoAtomRuntimeCvar | , | ||
| TEXT("0: Not Enabled, 1: Enabled") | , | ||
| ECVF_Default | ) |
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