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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "AtomSoundBankDetails.h"#include "DetailLayoutBuilder.h"#include "DetailCategoryBuilder.h"#include "DetailWidgetRow.h"#include "ToolMenus.h"#include "Widgets/Layout/SBox.h"#include "Widgets/Input/SButton.h"#include "Widgets/Input/SComboBox.h"#include "Widgets/Text/STextBlock.h"#include "Framework/Commands/GenericCommands.h"#include "Subsystems/AssetEditorSubsystem.h"#include "HAL/PlatformApplicationMisc.h"#include "AssetManagerEditorModule.h"#include "Modules/ModuleManager.h"#include "AssetToolsModule.h"#include "IAssetTypeActions.h"#include "Runtime/Launch/Resources/Version.h"#include "Atom/AtomSoundBank.h"#include "Atom/AtomSoundBase.h"#include "Atom/AtomSoundCue.h"#include "Widgets/SAssetView.h"マクロ定義 | |
| #define | LOCTEXT_NAMESPACE "AtomSoundBankDetailsInspector" |
| #define LOCTEXT_NAMESPACE "AtomSoundBankDetailsInspector" |