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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "AtomSoundBankEditorToolkit.h"#include "Blueprint/UserWidget.h"#include "Containers/Set.h"#include "EditorStyleSet.h"#include "Framework/Commands/UIAction.h"#include "Framework/Docking/TabManager.h"#include "Framework/MultiBox/MultiBoxBuilder.h"#include "Framework/MultiBox/MultiBoxDefs.h"#include "Framework/MultiBox/MultiBoxExtender.h"#include "IDetailsView.h"#include "Modules/ModuleManager.h"#include "PropertyEditorModule.h"#include "UObject/StrongObjectPtr.h"#include "UObject/WeakObjectPtrTemplates.h"#include "Widgets/Docking/SDockTab.h"#include "Widgets/Input/SButton.h"#include "Widgets/Layout/SBorder.h"#include "WidgetBlueprint.h"#include "Atom/Atom.h"#include "Atom/AtomSoundBank.h"#include "Atom/AtomSoundBase.h"#include "Widgets/SAtomSoundBrowser.h"#include "Widgets/SAtomSoundBankBrowser.h"マクロ定義 | |
| #define | LOCTEXT_NAMESPACE "AtomSoundBankEditor" |
| #define LOCTEXT_NAMESPACE "AtomSoundBankEditor" |