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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include "AtomWasapi.h"#include "CriWareAtomWindows.h"#include "Atom/Atom.h"#include "Windows/AllowWindowsPlatformTypes.h"#include "Windows/AllowWindowsPlatformAtomics.h"#include <mmdeviceapi.h>#include <Audioclient.h>#include <functiondiscoverykeys.h>#include <propvarutil.h>#include <cri_atom_wasapi.h>#include "Windows/HideWindowsPlatformTypes.h"#include "Windows/HideWindowsPlatformAtomics.h"名前空間 | |
| namespace | FAtomWasapi_NativeCallbacks |
マクロ定義 | |
| #define | ATOM_PLATFORM_ERROR(Err) |
| #define | CLEANUP_ON_FAIL(Result) |
| #define | RETURN_FALSE_ON_FAIL(Result) |
関数 | |
| static const TCHAR * | GetWasapiError (HRESULT Result) |
| void | FAtomWasapi_NativeCallbacks::OnAudioEndpoint_WASAPI (void *Obj, IMMDevice *Device) |
| #define ATOM_PLATFORM_ERROR | ( | Err | ) |
| #define CLEANUP_ON_FAIL | ( | Result | ) |
| #define RETURN_FALSE_ON_FAIL | ( | Result | ) |
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static |