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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomAnalyzerFacade.h>
公開メンバ関数 | |
| CRIWARECORE_API | FAnalyzerFacade (TUniquePtr< IAnalyzerSettings > InSettings, IAnalyzerFactory *InFactory) |
| CRIWARECORE_API TUniquePtr< IAnalyzerResult > | AnalyzeAudioBuffer (const TArray< float > &InAudioBuffer, int32 InNumChannels, float InSampleRate, TSharedPtr< IAnalyzerControls > InControls) |
非公開変数類 | |
| IAnalyzerFactory * | Factory |
| FName | FactoryName |
| TUniquePtr< IAnalyzerSettings > | Settings |
| TUniquePtr< IAnalyzerWorker > | Worker |
FAnalyzer
FAnalyzer provides a simplified interface for performing analysis on audio buffers from the same AudioAnalyzer.
| Atom::FAnalyzerFacade::FAnalyzerFacade | ( | TUniquePtr< IAnalyzerSettings > | InSettings, |
| IAnalyzerFactory * | InFactory ) |
Create an FAnalyzerBatch with the analyzer settings and factory name.
| TUniquePtr< IAnalyzerResult > Atom::FAnalyzerFacade::AnalyzeAudioBuffer | ( | const TArray< float > & | InAudioBuffer, |
| int32 | InNumChannels, | ||
| float | InSampleRate, | ||
| TSharedPtr< IAnalyzerControls > | InControls ) |
Analyze the audio buffer.
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