CriWare Unreal Engine
Plug-ins for CriWare solutions.
読み取り中…
検索中…
一致する文字列を見つけられません
Atom::FQuantizedQueueCommand メンバ一覧
継承メンバを含む
Atom::FQuantizedQueueCommand
の全メンバ一覧です。
AboutToStart
()
Atom::IQuartzQuantizedCommand
AboutToStartCustom
()
Atom::IQuartzQuantizedCommand
inline
private
virtual
AddSubscriber
(Audio::FQuartzGameThreadSubscriber InSubscriber)
Atom::IQuartzQuantizedCommand
AtomComponentData
Atom::FQuantizedQueueCommand
private
Cancel
()
Atom::IQuartzQuantizedCommand
CancelCustom
()
Atom::IQuartzQuantizedCommand
inline
private
virtual
FailedToQueue
(FQuartzQuantizedRequestData &InGameThreadData)
Atom::IQuartzQuantizedCommand
FailedToQueueCustom
()
Atom::IQuartzQuantizedCommand
inline
private
virtual
FQuantizedQueueCommand
()
Atom::FQuantizedQueueCommand
inline
GameThreadDelegateID
Atom::IQuartzQuantizedCommand
private
GameThreadSubscribers
Atom::IQuartzQuantizedCommand
private
GetCommandName
() const override
Atom::FQuantizedQueueCommand
virtual
GetCommandType
() const
Atom::FQuantizedQueueCommand
inline
virtual
GetDeepCopyOfDerivedObject
() const override
Atom::FQuantizedQueueCommand
virtual
IQuartzQuantizedCommand
()
Atom::IQuartzQuantizedCommand
IsClockAltering
()
Atom::IQuartzQuantizedCommand
inline
virtual
OnClockPaused
()
Atom::IQuartzQuantizedCommand
OnClockPausedCustom
()
Atom::IQuartzQuantizedCommand
inline
private
virtual
OnClockStarted
()
Atom::IQuartzQuantizedCommand
OnClockStartedCustom
()
Atom::IQuartzQuantizedCommand
inline
private
virtual
OnFinalCallback
(int32 InNumFramesLeft)
Atom::IQuartzQuantizedCommand
OnFinalCallbackCustom
(int32 InNumFramesLeft) override
Atom::FQuantizedQueueCommand
virtual
OnQueued
(const FQuartzQuantizedCommandInitInfo &InCommandInitInfo)
Atom::IQuartzQuantizedCommand
OnQueuedCustom
(const FQuartzQuantizedCommandInitInfo &InCommandInitInfo) override
Atom::FQuantizedQueueCommand
virtual
OnScheduled
(const Audio::FQuartzClockTickRate &InTickRate)
Atom::IQuartzQuantizedCommand
OverrideFramesUntilExec
(int32 NumFramesUntilExec) override
Atom::FQuantizedQueueCommand
virtual
OwningClockPtr
Atom::FQuantizedQueueCommand
private
RequiresAtomRuntime
() const override
Atom::FQuantizedQueueCommand
inline
virtual
SetQueueCommand
(const FAtomComponentCommandInfo &InAtomCommandData)
Atom::FQuantizedQueueCommand
ShouldDeadlineIgnoresBpmChanges
()
Atom::IQuartzQuantizedCommand
inline
virtual
Update
(int32 NumFramesUntilDeadline)
Atom::IQuartzQuantizedCommand
~IQuartzQuantizedCommand
()
Atom::IQuartzQuantizedCommand
virtual
構築:
1.16.0