CriWare Unreal Engine
Plug-ins for CriWare solutions.
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FAtomSoundModulationRoutingSettingsCustomization クラス

#include <AtomModulationDestinationCustomization.h>

FAtomSoundModulationRoutingSettingsCustomization の継承関係図

公開メンバ関数

virtual void CustomizeChildren (TSharedRef< IPropertyHandle > StructPropertyHandle, IDetailChildrenBuilder &ChildBuilder, IPropertyTypeCustomizationUtils &StructCustomizationUtils) override
virtual void CustomizeHeader (TSharedRef< IPropertyHandle > StructPropertyHandle, FDetailWidgetRow &HeaderRow, IPropertyTypeCustomizationUtils &StructCustomizationUtils) override

静的公開メンバ関数

static TSharedRef< IPropertyTypeCustomization > MakeInstance ()

関数詳解

◆ CustomizeChildren()

void FAtomSoundModulationRoutingSettingsCustomization::CustomizeChildren ( TSharedRef< IPropertyHandle > StructPropertyHandle,
IDetailChildrenBuilder & ChildBuilder,
IPropertyTypeCustomizationUtils & StructCustomizationUtils )
overridevirtual

◆ CustomizeHeader()

void FAtomSoundModulationRoutingSettingsCustomization::CustomizeHeader ( TSharedRef< IPropertyHandle > StructPropertyHandle,
FDetailWidgetRow & HeaderRow,
IPropertyTypeCustomizationUtils & StructCustomizationUtils )
overridevirtual

◆ MakeInstance()

TSharedRef< IPropertyTypeCustomization > FAtomSoundModulationRoutingSettingsCustomization::MakeInstance ( )
inlinestatic

このクラス詳解は次のファイルから抽出されました: