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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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#include <AtomEngineSubsystem.h>
公開メンバ関数 | |
| template<class InterfaceToCastTo> | |
| void | ForEachSubsystem (TFunctionRef< bool(InterfaceToCastTo *)> InFunction) const |
FAtomSubsystemCollection - Subsystem collection specifically targeting UAtomEngineSubsystems
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inline |