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CriWare Unreal Engine
Plug-ins for CriWare solutions.
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継承メンバを含む IAtomSoundGenerator の全メンバ一覧です。
| CommandQueue | IAtomSoundGenerator | private |
| GetDesiredNumSamplesToRenderPerCallback() const | IAtomSoundGenerator | inlinevirtual |
| GetNextBuffer(float **OutAudio, int32 NumFrames, int32 NumChannels, bool bRequireNumberSamples=false) | IAtomSoundGenerator | |
| GetSynchronizedRenderQueueID() const | IAtomSoundGenerator | inlinevirtual |
| IAtomSoundGenerator() | IAtomSoundGenerator | |
| IsFinished() const | IAtomSoundGenerator | inlinevirtual |
| OnBeginGenerate() | IAtomSoundGenerator | inlinevirtual |
| OnEndGenerate() | IAtomSoundGenerator | inlinevirtual |
| OnGenerateAudio(float **OutAudio, int32 NumFrames, int32 NumChannels)=0 | IAtomSoundGenerator | pure virtual |
| PumpPendingMessages() | IAtomSoundGenerator | private |
| SynthCommand(TUniqueFunction< void()> Command) | IAtomSoundGenerator | protected |
| UAtomSynthComponent class | IAtomSoundGenerator | friend |
| ~IAtomSoundGenerator() | IAtomSoundGenerator | virtual |